Worlds Adrift Articles
Bossa has announced that Worlds Adrift will be closing down in July. While proud of what was achieved, developers cite a lack of commercial viability due to not reaching "the level of popularity it needs to continue". The letter further states that too much development time was spent "making the game work rather than making it the experience we wanted it to be".
When Worlds Adrift first launched into EA, many in the community couldn't get past the initial stage of the game due to rampant PvP. When the community cried foul, the team said that this type of gameplay was one of their core pillars and that things wouldn't be changing any time soon. However, in a new video podcast simply called "WE WERE WRONG", the team backtracks on that "pillar" and that holding "back PvE and PvP for so long" was a bad decision.
Bossa Studios has published a new developer blog to address a growing community concern with griefing. "At what point does conflict-by-design become griefing" is the central point of the article. Developers admit that it is a problem at the moment, particularly in the early game, but that the game is a community-driven project that has just entered early access with a great deal of change incoming.
Bossa Studios has announced that Worlds Adrift has taken flight into Steam Early Access beginning today. As part of the celebratory event, the team and some intrepid fans will literally be taking to the skies in a special live stream event nearly 150 feet in the air. The stream is already underway and it's one you won't want to miss.
Bossa Studios has announced that Worlds Adrift will be wafting into Steam Early Access starting on May 17th. Players who want to be involved in EA from the start can do so for $25. During today's London Games Festival, the team took to the stage to speak about the game, reveal a new trailer and to treat the audience to a piece of the World's Adrift OST as performed by Murugan Thiruchelvam.
Worlds Adrift developers "John Age 24 and Ryan" are back with the third video developer diary for the game. In this edition, the pair talk about the recently added 300+ new islands that didn't "melt the servers and didn't incinerate the entire studio in a big ball of fire". Now that's just exciting!
Bossa Studios has scored some serious investment capital in the form of $10M in Series A funding through Atomico as well as additional funds from London Venture Partners. Atomico's Alexis Bonte will also join the board of Bossa Studios. According to GamesIndustry.biz, the funding will assist with the launch of the game as well as fund the search for "top international talent" to assist in the company's growth.
Worlds Adrift has been updated with what Bossa Studios is calling "the first in a series of major updates" to the Island Creator. Players will find new tools that allow them to create awesome platforming puzzles, new turrets to blow the competition away and much more.
Bossa Studios has announced that Worlds Adrift is now available to anyone around the world. Previous to this announcement, the game was only out in select locations. The worldwide community, however, convinced them to open the virtual doors for everyone to assist in the development process.
Bossa Studios has a brand new video out to provide a visual peek at the big improvements in the v0.1.4.1 update. Players can look for improvements and feature enhancement including ship parts becoming full "rotatable" to make ship construction a smoother, easier process.
Worlds Adrift is something unique in the MMO world. Imagine a game where 90% of the landmass is created by players. Where the ecosystem reacts to the players’ actions – animals go extinct, become aggressive in response to encroaching players, and so forth. And with thousands of islands floating in the sky, all of the players play on one server.
Bossa Studios has announced that the first limited closed beta for Worlds Adrift has officially begun. Those who purchased a Founder's Pack can now enter the game to try their hands at sky-faring and construction of their own sky ships.
The first Worlds Adrift closed beta is set to begin on May 24th. The number of players admitted will be limited at first to ensure that all systems are in good working order. To prepare for the launch of beta testing, alpha servers will be shut down on Tuesday, May 23rd, though the alpha forum will remain open for a short time after.
The Worlds Adrift team has informed testers that the closed beta test is being shifted into the future a few extra weeks. This allows time to provide more opportunities for the current crop of alpha testers to explore the most recent updates. Several fixes and additions have been made during the current test including resource respawn, resolution of connection issues, player respawn alterations and weather effects changes.
Worlds Adrift is ready for another playtest with a lot of new features and enhancements now part of the game. Most notably, players will find a revamped game progression, weather obstacles and biomes with more challenges and better rewards.