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Rogues Taking it From Behind in Upcoming 3.3 Patch

Posted by Michael Bitton on Jan 08, 2010  | Comments

Rogues Taking it From Behind in Upcoming 3.3 Patch -

Rogue players love to let us know that they "do it from behind," but it looks like the tables have turned and they may be the ones bent over in an upcoming 3.3 patch set to address a number of balance issues.

Image Credit: Cafepress

Blizzard Blue poster "Ghostcrawler" has announced on the official World of Warcraft forums that Blizzard has acknowledged that Rogues do way too much damage and intend to nerf the maximum damage output of Assassination and Combat spec Rogues, though the latter spec will be affected to a lesser degree:

As many of you have suspected, we think rogue damage is too high. We will be making hotfixes to lower the maximum damage output of Assassination and Combat rogues. The Combat nerf will be slight. Both specs should still do just fine on damage meters (assuming skill, gear etc.) but shouldn't be beating out other specs to such a large degree.

Other things on our radar that you might see soon -- none of these are promises and we have no specific changes to announce yet:

-- Warlock damage in PvE is a little low.
-- Protection warriors have too much utility and damage for PvP. (We don't want to hurt their tanking in PvE of course.)
-- We are considering adjusting (not replacing) the Elemental 4 piece Tier 10 set bonus.
-- We'll continue to refine and look at the Icecrown weapon procs.
-- Other stuff (yes, we've heard your concerns), but these are the big things we are focusing on at this time.

Some of these changes, should we decide to pursue them, can be handled via hotfix and others will be made in an upcoming patch.

We usually don't make such general announcements before we're ready to share the specifics, so we'll see how this works out.

What do you think of Rogue damage output? Let us know in the comments below!

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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