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Blizzard Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/23/04)  | Pub:Blizzard Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Hybrid | Monthly Fee:$14.99
System Req: PC Mac | ESRB:TOut of date info? Let us know!

Our Review

Posted by Craig McGregor on Apr 13, 2005  | Comments

Our Review - has completed the review of World of Warcraft - the smash-hit MMORPG from Blizzard Entertainment.  Reed Hubbard (Koltrane) has spent countless days in the world of Azeroth and has brought back his official review of the game.  A preview is below:

Anyone who follows MMORPGs or computer games in general knows about the phenomenon that is World of Warcraft. Even the most jaded observer has to be impressed by the success of the game, especially in a genre that many felt had peaked and was settling into a more steady growth pattern. As of this writing, Blizzard is claiming over one-and-a-half million subscribers to their persistent world based on the popular Warcraft series. Impressive numbers for any computer game, especially one that requires a $15 monthly fee to play.

Why in the world is this game so popular when other big budget, highly anticipated, well conceived games are only seeing a fraction of the subscribers World of Warcraft (a.k.a. WoW) is? What is driving people to Blizzard’s offering in droves? The answer can be found in the game itself. While other developers have spent time introducing new features and retooling the formula that has worked in many other games, Blizzard has taken all the best features of the standard MMORPG and amplified them. There’s nothing here that hasn’t been offered before, but it’s the way in which WoW implements all the familiar trappings and integrates them into an engaging persistent world that gives the game its duende. It’s an addictive game which does just about everything right. In fact, the only thing that really looks to be a roadblock in WoW’s progress is Blizzard itself. Those who achieve success aren’t always the best equipped to handle it, and while Blizzard has done a great job handling success in the past, it appears that a refresher course is in order, given the developer’s track record since the game’s 2004 release.

To read the full review, click here.

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