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Blizzard Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/23/04)  | Pub:Blizzard Entertainment
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Editorial: Factions

Posted by Dana Massey on Dec 07, 2005  | Comments

Editorial: Factions -

Garrett Fuller is back with a brand new World of WarCraft editorial. Today he examines the issue of Faction in World of WarCraft. Fuller will frequently be contributing World of WarCraft and other articles to the site over the coming weeks.

With the upcoming Patch 1.9 for World of Warcraft, Blizzard is offering new faction rewards for the Timbermaw Hold. Reading this update made me think about how much time I’ve spent in the last several weeks grinding through Faction points to get the better rewards. Factions in Warcraft are defined as: Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered, and Exalted. The system has point values for each level of faction. So getting from Friendly to Honored may cost you six thousand faction points. These points are gained through completing quests, killing mobs, or handing in items. Several runs in Zul’Gurub and I find myself into the early stages of Friendly. Over one-hundred runs in Arathi Basin and I am a little less than half way through Honored. Did I get a few blue items, yes, is it worth the work with all the limitations Blizzard puts onto the instanced battlegrounds and dungeons, well that is the question I am trying to answer in this editorial. 

You can read the entire editorial here.

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