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Blizzard: "We Are A PC Developer First," States Ports Will Still Come

By Poorna Shankar on October 04, 2019 | News | 0

“We are a PC developer first, but ports won’t stop,” says Blizzard, according to an interview from GameSpot, via TweakTown.

The interview, conducted with Blizzard President J. Allen Brack, covers off Blizzard’s commitment to the PC platform. When asked about the Diablo Immortal mobile announcement, Brack stated,

“I think the thing that we did a poor job of when we announced Diablo: Immortal was contextualizing what we think the future can be and what we think of mobile in particular. And I also think the key thing that was lost, that we did a poor job double emphasizing, is we are a PC developer first.”

GameSpot followed up, pressing Brack on fan frustration with Blizzard by focusing on mobile for Diablo, yet continuing to maintain they’re a PC-first developer. Brack replied,

“We did not do a good job in assuaging our core fanbase that we're not abandoning PC for mobile and console. That part of the message did not get communicated in a way that I think, if we could go back, we would do.

It's not hard to understand the fan reaction of, "I'm a Blizzard fan. Blizzard, just keep making PC games like you've always done. Like I like. That will make me happy."

It’s a fascinating interview, should you be interested. In other Blizzard news, World of Warcraft’s next phase could hit as early as this year.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.