Trending Games | World of Warcraft | Overwatch | Pantheon: Rise of the Fallen | Elder Scrolls Online

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,752,813 Users Online:0
Blizzard Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/23/04)  | Pub:Blizzard Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Hybrid | Monthly Fee:$14.99
System Req: PC Mac | ESRB:TOut of date info? Let us know!

A Look at the Eye of the Storm

Posted by Jon Wood on Oct 13, 2008  | Comments

A Look at the Eye of the Storm  - World of Warcraft - World of Warcraft Correspondent Robert Duckworth writes this overview of the Eye of the Storm Battleground in Blizzard's World of Warcraft.

Eye of the Storm(EotS) is the latest battleground to hit live servers (though the term "latest" is a bit relative, as it came out over a year ago). Heralded as the Outland battleground, the fight does in fact take place on a chunk of floating rock in outer space. If you fall off, you just keep falling. Sadly, EotS leaves the impression that it takes what was kind of fun and turns it into something that isn't very much fun at all. The general atmosphere of the battleground is depressing as well. Lots and lots of purple rock.

Looking at: Eye of the Storm

The best way to describe this battleground is to say it combines the nodes of Arathi Basin with the flag capturing of Warsong Gulch. Each team starts out in a bubble that is on top of a floating rock perched above the rest of the floating battleground. Once the match starts, both teams flood off of their rocks and onto a larger chunk of floating rock. There are effectively two sides to the battleground, two strips of land with three connection points between them. Each side has two towers on it. In the center of the battleground, on the middle connection point, is a capturable flag. The objective of the game is identical to Arathi Basin; you want to be the first team to 2000 points. The methods are very similar as well: Each node grants a certain number of points the longer you control it. The flag also plays a part though, each time your team captures the flag you gain a small amount of additional points based on the number of towers that you currently have control of. The more towers you control, the more the flag is worth.

Read the article here.