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All New v1.0 Overhauls the Underlying Technological Base - Heading Out in March 2018

Posted by Suzie Ford on Dec 23, 2017  | Comments

All New v1.0 Overhauls the Underlying Technological Base - Heading Out in March 2018 - World of Tanks - MMORPG.com

World of Tanks will be seeing a nearly new game debut in March 2018. A new graphics engine will overhaul the entire technological base of the game and replace it with the CORE graphics engine. The game will be reimagined with redesigned graphical standards and each map "will have a distinguished flair" for deeper immersion. In addition, the entire sound tech as well. Each map will sport its own unique sound theme.

This impressive revamp has been over four years in the making. It all began from our desire to bring the game’s visuals to modern standards, and was continuously fueled by three things: your feedback, technological progress, and performance optimization. We wanted to give the game a modern look, while also ensuring you can enjoy it on your rig. Simply tweaking the original engine to improve the game’s looks just wouldn’t cut it: technology evolved rapidly, and the BigWorld client engine simply couldn’t keep up.

Terrain textures, a water rendering system, skyboxes, a lighting system, shadows—we went over every single map element, redesigning them to add greater depth, beauty and realism to battlefields. Each map now has a distinguished flare and provides even deeper immersion thanks to a variety of new and improved technologies and effects.

Read more on the World of Tanks site.


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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
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