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Slightly Mad Studios | Official Site
MMOG | Setting:Sports | Status:Early Access  (est.rel 2017)  | Pub:Saber Interactive
Distribution: | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

World of Speed

Developed by the award-winning team at Slightly Mad Studios, World of Speed allows players to hop into the driver seat of their favorite cars and race across real world circuits and tracks carved from the streets of real world cities including London, Monaco and Moscow.

World of Speed introduces a new level of connected competition allowing players to team up and compete in an ever-expanding number of gameplay modes where completing team-based objectives determines the victor. Being the first to cross the finish line no longer guarantees your victory; it’s all about the Team! Players can also team up with friends and other players to form Clubs where they can customize their logos, earn access to a Club garage social hub, compete against other clubs, show off in the Airfield Playground and battle in high-stakes races in Territory Wars.

With Slightly Mad Studios behind the wheels World of Speed takes action-styled racing games into a new era by combining AAA HD graphics and visuals with the thrill and intensity of a massively multiplayer online competitive experience. In World of Speed you’ll be able to download the game, log in and compete in all levels of competition without ever spending a penny.

Designed as an evolving online experience, World of Speed will be supported with regular updates and the addition of new cars, tracks, gameplay modes and much more for years to come!

Speed Kings - Recruiting! Posted by DemonicDeadlyx on June 17, 2014 @ 11:54AM

Additional Game Modes, Chat & Clans Coming After Open Beta Launch

Additional Game Modes, Chat & Clans Coming After Open Beta Launch - World of Speed News

The World of Speed Steam page has been updated with a new developer blog to provide readers with information about what the team has been working on most recently as the game races towards Open Beta. Most notably, players can expect several new systems to launch after the start of Open Beta including: Clans, new game modes, and a new chat system.

Posted Aug 06, 2018 by Suzie Ford

New Chat Options & UI Improvements for New Players Coming Soon

New Chat Options & UI Improvements for New Players Coming Soon - World of Speed News

The World of Speed developers have taken to the game's Steam page to post another in a long line of diaries to keep fans abreast of changes being implemented in the game as it heads closer to open beta testing. In the latest post, readers are informed about the growing dev team, improvements being made to the UI to assist new players, and the possible inclusion of Group Racing in a future build.

Posted Jun 04, 2018 by Suzie Ford

New Maps, Global Chat & Some Super Secret Surprises in the Works

New Maps, Global Chat & Some Super Secret Surprises in the Works - World of Speed News

The World of Speed blog on the game's Steam page has been updated with a new post that is short and sweet but continues to show the team's commitment to getting the game out to open beta. While there are some secrets that developers are keeping to themselves, we do know that global chat and other social features are in the work. In addition "new liveries" for rides are being created as well as new maps with different tracks.

Posted May 27, 2018 by Catherine Daro

Devs Still Speeding to Open Beta Release

Devs Still Speeding to Open Beta Release - World of Speed News

The World of Speed Steam page has been updated with a series of blog posts to close out the weekend. In each, the team discusses ongoing progress being made to bring the game closer to the open beta phase of development. Most notably Ranked Races are still a work in progress, but that devs are working as quickly as possible to bring the open beta closer to release.

Posted May 19, 2018 by Suzie Ford

Ranked Races Tweaked, Optimization Improved

Ranked Races Tweaked, Optimization Improved - World of Speed News

As the World of Speed team races towards open beta, it has been hard at work to prepare the client for deployment. This week a number of adjustments have been made to the back end to improve connectivity and to shut down memory leaks for better performance. On the gameplay side, the team has made some adjustments to Ranked Races based on community feedback.

Posted May 12, 2018 by Catherine Daro

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