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Wolcen: Lords of Mayhem

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Wolcen: Lords of Mayhem

Wolcen Shares 1.0.10.0 Known Issues

The team is working on them

Poorna Shankar Posted:
Category:
News 0

The Wolcen team have shared known issues as part of 1.0.10.0.

The list comes via Steam and involves crash reports, features being enabled, modifiers, animations, and more. Here’s the full list of known issues which the team is working on:

  • Client Crash reports.
  • Server Crash reports.
  • Chapter II Boss can fully heal during the fight.
  • Friend List activity needs to be enabled again.
  • Friend List code needs to be optimized.
  • Reagents can disappear when using “Increase reagent rarity” in the Dark Market.
  • Sarisel run rewards sometimes spawn with no Sarisel affix.
  • Stormfall in Chapter II doesn’t have the correct Time of Day when loading the game for the first time.
  • Hunting Swarm: Lethal Effort modifier does not reduce health for summons.
  • Feeding Swarm: Splintering Hands modifier does not work.
  • The game can crash during the Inner Sanctum event.
  • Gernese can appear in T-pose at the end of the game.
  • Sometimes there is no portal to go back to town after the first level boss is killed during an Expedition.
  • Archion’s Teachings doesn’t work when shift+attacking with a staff weapon.
  • Pugilist Momentum doesn’t work when shift+attacking with a staff weapon.
  • A crash can occur when quickly transferring gems from the inventory to the chest.
  • Character animation looping issue while playing Solarfall.
  • Player can be disconnected from the server when fighting the demon of souls.
  • Elemental damage affix is not properly generated after a certain item level.
  • Infinity Blades: "Records Printed In Matter" modifier does not deal AOE damage around the player.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.