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Wolcen: Lords of Mayhem

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Wolcen Patch 1.0.5.0 Includes a Lot of Bug Fixing

Removing a feature as well

By Poorna Shankar on February 26, 2020 | News | 0

A host of patch notes for Wolcen outline removing the ability to change Unique items into legendary items.

The team identifies the possibility for this to return in the future,

“We know that you appreciate the possibility to change Unique items into legendary items and to craft them, however, we have to remove these possibilities for the moment.We are definitely not against implementing it as a feature in the future, we find the possibilities that it offers interesting, but we want to spend time in designing it so the system works and is properly integrated with the rest of the game.”

Patch 1.0.6.0 contains a hotfix for the following

  • Fixed Korean localization
  • Fixed a game-breaking event at the beginning of Chapter III.

Patch 1.0.5.0 is extensive, but here are the notes from the General section

  • Character incorrect gold values and Primordial Affinity resulting from bug exploits have been restored to a normal value.
  • Fixed an exploit allowing players to stack temporary productivity bonuses.
  • It is now impossible to put a Unique item into the Transmutation Forge or Dark Market item upgrade projects. Unique items that have been transformed this way prior to the update have been reset. If you already had a pending project with a Unique item in it, you will receive a legendary item but it will be updated after you reconnect in the game.
  • Fixed issues happening when quickly switching from online to offline.
  • Fixed one issue causing unlocked cosmetics to reset. We found another one so a reset can unfortunately still happen, but it will be much less frequent. We’re working on a fix.
  • Removed the ability to unstack items from the trade window.
  • Fixed a bug leading the player to turn very slowly after leaving a secondary dungeon.
  • Fixed the Force Shield network synchronization and several related bugs.
  • Fixed an issue where explosive barrels appeared to pass through the Force Shield.
  • Fixed an issue with globes appearing to give too much Force Shield when picked up.
  • Fixed an issue with Primordial Essence network synchronization when using the Parallel Convergence skill from the Aspect of Infinity.
  • Fixed a bug preventing players from interacting with the personal stash directly after talking to a merchant.
  • Fixed an issue causing inconsistent display of Force Shield value in character sheet detail panel when equipping and unequipping items and gems.
  • Fixed an issue preventing the stack number of items placed in the trade window to display correctly.
  • Removed unused cosmetic slots displayed in several game resolutions.

If you missed it, check out our impressions of Wolcen detailing some of the (very) early game after a few hours of gameplay.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.