The WildStar site has been updated with the news about the Primal Matrix System, the next significant update to the game coming in February 2017. The Primal Matrix is a way for end-game characters to progress beyond level 50 by collecting Primal Essence that can be spent to unlock new class abilities and more.
Primal Essence is something gained through completing content as normal. This includes PvE content, PvP content, daily quests, contracts and just interacting with the world itself. There are four types of PE that can be collected and this will be essential as most things to be unlocked require a bit of each.
You’ve collected Primal Essence, you’ve unlocked new-found power through the Primal Matrix system, and now it’s time to put it to the test. Along with two new pieces of instanced content (detailed below) also arriving with Power of the Primal Matrix, we’re introducing a new difficulty scaling feature for an initial selection of our classic PvE content (with more coming in the future).
When queueing for a supported Expedition or dungeon at level 50 you’ll have the option to set a Prime difficulty level for the instance. Prime levels will offer greater challenges from enemies, and increased rewards with item drops that scale relative to the difficulty of the instance. Prime 0 replaces the Veteran dungeon setting, and the difficulty levels scale up from there.
You can check out the full post, along with a brief look at some of the dungeons, on the WildStar site.