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InXile Entertainment | Official Site
RPG | Setting:Sci-Fi | Status:Final  (rel 09/19/14)  | Pub:InXile Entertainment
Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Free | Monthly Fee:n/a
System Req: PC Linux iOS | ESRB:RPOut of date info? Let us know!

Wasteland 2 Articles

Latest

  • How to Return to an RPG Without Starting Over

    We’ve all done it: started an RPG only to find ourselves drawn away by the latest shiny game. With few big RPGs on the horizon, now is the perfect time to dive back into the games you might have left behind. RPGs are notoriously hard to get back into, especially if you’ve been away a while. Here are 8 tips to save you from losing all those hours of investment and starting over.

    Posted on 10/07/2016 by Christopher Coke
  • Recent
  • Editorials
  • Previews
  • Interviews
  • Columns
  • Putting the RP back in RPG

    Divinity: Original Sin 2, Pillars of Eternity, Tyranny, Wasteland, Torment: Tides of Numenera… Old school RPGs are in the midst of a renaissance and nothing could be better. When so many games hand you a character and do their best to put you in an interactive movie, these are the games that put the RP back in RPG. Read on to discover just what these games have over their AAA counterparts.

    Posted on 09/30/2016 by Christopher Coke
  • Faceoff: Open World RPGs vs. CRPGs

    October is the most mainstream month isometric RPGs have seen in years. Wasteland 2, Sword Coast Legends, and Divinity: Original Sin Enhanced Edition just around the corner, this is the month where CRPGs hit the mainstream like never before. Not to be outdone, November will push back with the open world juggernaut, Fallout 4. So, we’re going to do what any self-respecting gamer would do: compare the hell out of them.

    Posted on 10/23/2015 by Christopher Coke
  • The Director’s Cut is the Ideal Way to Experience the Desert

    At first, when I heard about the Wasteland 2: Director’s Cut from inXile Entertainment, I thought it was just a clever branding trick to release the game on consoles. Then I played it, and quickly realized that it’s the true definitive version of the crowdfunded RPG that rocked our socks off last year.

    Posted on 10/12/2015 by William Murphy
  • Talking a New Golden Age of RPGs with Brian Fargo

    The RPG genre has never been so filled with amazing content. This year some major titles are hitting the scene with successful games like The Witcher and Fallout 4 on the menu, anyone can see that a new golden age of RPGs is here. InXile Entertainment is right in the driver’s seat for the Indie scene with games like Wasteland 2, Torment: Tides of Numenera, and a new take on The Bard’s Tale.

    Posted on 07/08/2015 by Garrett Fuller
  • Undead Labs Brings Us… Pokemon?

    After a couple of slow weeks in RPG news, the presses are back with a vengeance. The most interesting news of the week is easily Undead Labs new RPG, Moonrise. While it’s not exactly Pokemon, it certainly scratches a similar itch and we couldn’t be more excited. In other news, we have a new IP from Bioware, an expansion for Path of Exile, and Ultima: Forever proving that, sadly, nothing is forever. Read on for that and so much more in this week’s RPG Files!

    Posted on 08/08/2014 by Christopher Coke
  • The Rabbit Hole Goes Deep

    Wasteland 2 is all about the gray areas. And that’s how players like it. I recently had the chance to get a preview of the game from inXile’s Brian Fargo, and chatted about consequences, community, and immersion in the upcoming party-based RPG.

    Posted on 08/05/2014 by Christina Gonzalez
  • The Week in RPGs – May 30th, 2014

    Every week, we put the RPG back into MMORPG and bring you our take on the latest and greatest in the world of roleplaying games. This week, we have a PR bomb scare, big names and big games, militarized zombie DLC, and that's just a taste. It's been a busy week for RPGs, so join us after the cut as we review this week's news!

    Posted on 05/30/2014 by Christopher Coke
  • Bringing Back the Old School RPG

    One of Wasteland's original developers, Brian Fargo, left Interplay to form inXile Entertainment in 2003 but it wasn't until 2012 that the KickStarter initiative for Wasteland 2 was announced along with the news that many of the original development team would also be working on the sequel. Wasteland 2 became one of the earliest and most quickly funded KickStarter projects ever proving that the 'old school RPG' is still fashionable and desired.

    Posted on 05/27/2014 by Suzie Ford

Editorials

  • The Director’s Cut is the Ideal Way to Experience the Desert

    At first, when I heard about the Wasteland 2: Director’s Cut from inXile Entertainment, I thought it was just a clever branding trick to release the game on consoles. Then I played it, and quickly realized that it’s the true definitive version of the crowdfunded RPG that rocked our socks off last year.

    Posted on 10/12/2015 by William Murphy

Previews

  • The Rabbit Hole Goes Deep

    Wasteland 2 is all about the gray areas. And that’s how players like it. I recently had the chance to get a preview of the game from inXile’s Brian Fargo, and chatted about consequences, community, and immersion in the upcoming party-based RPG.

    Posted on 08/05/2014 by Christina Gonzalez
  • Bringing Back the Old School RPG

    One of Wasteland's original developers, Brian Fargo, left Interplay to form inXile Entertainment in 2003 but it wasn't until 2012 that the KickStarter initiative for Wasteland 2 was announced along with the news that many of the original development team would also be working on the sequel. Wasteland 2 became one of the earliest and most quickly funded KickStarter projects ever proving that the 'old school RPG' is still fashionable and desired.

    Posted on 05/27/2014 by Suzie Ford

Interviews

  • Talking a New Golden Age of RPGs with Brian Fargo

    The RPG genre has never been so filled with amazing content. This year some major titles are hitting the scene with successful games like The Witcher and Fallout 4 on the menu, anyone can see that a new golden age of RPGs is here. InXile Entertainment is right in the driver’s seat for the Indie scene with games like Wasteland 2, Torment: Tides of Numenera, and a new take on The Bard’s Tale.

    Posted on 07/08/2015 by Garrett Fuller

Columns

  • Putting the RP back in RPG

    Divinity: Original Sin 2, Pillars of Eternity, Tyranny, Wasteland, Torment: Tides of Numenera… Old school RPGs are in the midst of a renaissance and nothing could be better. When so many games hand you a character and do their best to put you in an interactive movie, these are the games that put the RP back in RPG. Read on to discover just what these games have over their AAA counterparts.

    Posted on 09/30/2016 by Christopher Coke
  • Faceoff: Open World RPGs vs. CRPGs

    October is the most mainstream month isometric RPGs have seen in years. Wasteland 2, Sword Coast Legends, and Divinity: Original Sin Enhanced Edition just around the corner, this is the month where CRPGs hit the mainstream like never before. Not to be outdone, November will push back with the open world juggernaut, Fallout 4. So, we’re going to do what any self-respecting gamer would do: compare the hell out of them.

    Posted on 10/23/2015 by Christopher Coke
  • Undead Labs Brings Us… Pokemon?

    After a couple of slow weeks in RPG news, the presses are back with a vengeance. The most interesting news of the week is easily Undead Labs new RPG, Moonrise. While it’s not exactly Pokemon, it certainly scratches a similar itch and we couldn’t be more excited. In other news, we have a new IP from Bioware, an expansion for Path of Exile, and Ultima: Forever proving that, sadly, nothing is forever. Read on for that and so much more in this week’s RPG Files!

    Posted on 08/08/2014 by Christopher Coke
  • The Week in RPGs – May 30th, 2014

    Every week, we put the RPG back into MMORPG and bring you our take on the latest and greatest in the world of roleplaying games. This week, we have a PR bomb scare, big names and big games, militarized zombie DLC, and that's just a taste. It's been a busy week for RPGs, so join us after the cut as we review this week's news!

    Posted on 05/30/2014 by Christopher Coke

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