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BioWare Mythic
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 09/18/08)  | Pub:Electronic Arts
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The Winds of Magic

Posted by Keith Cross on May 20, 2009  | Comments

The Winds of Magic -

The folks at Warhammer Online have posted an article which describes the nature of magic from the perspective of the humans of the Empire.

This week, our German Community Manager, Hadi Al-Begami, once again dabbles in all things supernatural, focusing on what the men of the Empire call Winds (or Lores) of Magic. If you want to find out more about the works of the seemingly uncontrollable power that, in a way, rules every aspect of existence in the Old World, read on – but be warned, for many a man who has sought this knowledge died an awful death in the pits of The Inevitable City.

The Eight Lores

While other races of the Old World, notably the Slann and Elves, are able to control the entirety of the Winds of Magic, human spellcasters, for various reasons such as a short lifespan as well as a lack of natural connection to the fabric of magic, can only focus on one of the Winds of Magic, called Lores. The High Elf mage, Teclis, helped Magnus the Pious to found the now famous Colleges of Magic in Altdorf, each one specializing in one of the Lores.

Read more here.