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GDC Interview with Games Workshop

Posted by Jon Wood on Mar 15, 2007  | Comments

GDC Interview with Games Workshop -

News Editor Garrett Fuller caught up with Erik Mogensen and Jon Gillard from Games Workshop to talk about EA Mythic's Warhammer Online as well as the newly announced Warhammer 40K MMORPG.

At GDC this week was able to spend some time talking with Erik Mogensen and Jon Gillard from Games Workshop. For those who do not know, Games Workshop has been around since the early 1980s. They have developed both RPG and table-top war games over the last twenty five years and remain one of the top companies in gaming. Both Warhammer and Warhammer 40,000 (40k) have become very popular games on the table top platform and continue to make their way into the video game market. EA Mythic is currently working on the Warhammer Fantasy MMORPG and just last week, THQ had extended their contract with Games Workshop to include a Warhammer 40K MMO as well. With both of these licenses coming to the MMO market, Erik and Jon definitely have a busy schedule ahead of them. As Jon and Erik have pointed out, Games Workshop certainly has the fan expectations in mind as these games are developed.

When talking about the Warhammer 40K MMO that is being developed. Erik said the first thing that GW wants for players is "a really good MMO at the end of the day." THQ has had success with its Warhammer 40K: Dawn of War series and seem to be working very well with the IP. Vigil Games is the development studio with the task of building the game itself. GW plans to work closely with Vigil to oversee all aspects of the game. In the end GW will have full approval rights over Warhammer 40K. Erik said they do have a veto power, but he never looks at it that way. When working on a game he said that it usually never gets to that point. The developers work closely with GW throughout the process to present the Warhammer worlds in the best way for both teams. Erik mentioned that the development process is almost always a very positive atmosphere.

Read the whole article here.