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Dev Plans for Magus & Engineer

Posted by Suzie Ford on Sep 13, 2010  | Comments

Dev Plans for Magus & Engineer - Warhammer Online: Age of Reckoning - MMORPG.com

Warhammer Online devs have revealed the first information about upcoming changes to both the Magus and Engineer careers. In particular, turrets and Daemons will receive some attention from the dev team to make them more effective for those who have chosen these careers.

  • For Engineers, a portion of the character's Ballistic Skill, Weapon Skill, and Wounds from equipment will also affect their turrets.
  • For the Magus, a portion of the character's Intelligence and Wounds from equipment will also affect their daemons. Additionally, the daemons' autoattacks will now deal magical damage - Elemental for the Pink and Blue Horrors, and Spirit for the Flamer.
  • For both careers, the character will begin receiving a new effect while they remain near their turret / daemon - Improvised Upgrades for the Engineer, and Unholy Empowerment for the Magus. This effect will start as a +4% damage buff, and will increase every 2 seconds by another 4%, up to a max of +20% damage after 10 seconds. If the character moves away from their turret / daemon, the effect will begin dropping back down, eventually fading from them entirely until they return to their turret / daemon's side.

Devs are looking for player feedback regarding these announced changes so be sure to read more at the Warhammer Herald.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
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