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Warhammer Online: Age of Reckoning

Electronic Arts | Official Site

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Warhammer Online: Age of Reckoning Articles

Choppa and Slayer Impressions

MMORPG.com’s Hasani Davis Sits down with Adam Gershowitz to talk about Mythic Entertainment's slayer, Choppa and the Call to Arms event bringing them into the game.


Adding the Choppa and the Slayer

Mythic Entertainment announced today that as a part of their live expansion, Call to Arms, the two remaining careers will be added to the game, the Orc Choppa and the Dwarf Slayer. Yesterday, MMORPG.com's Jon Wood spoke with Mythic's Jeff Hickman about the new careers.


A Talk about 1.1 Open RvR

MMORPG.com Managing Editor Jon Wood had the chance recently to sit down and speak with the folks from Mythic Entertainment about yesterday's update 1.1 and specifically about the changes that were made to the Open RvR system. In this interview, the team discusses the changes, ORvR vs. scenarios, their intentions for feature balance and more.


Jeff Hickman Interview Part Two - Communication, Scenarios and More

MMORPG.com Managing Editor Jon Wood sat down last week with Mythic Entertainment's Jeff Hickman to talk a little bit more about WAR. In this second part of the interview, Jeff and Jon talk about communication in-game, scenarios and more.


Jeff Hickman Interview Part One - Addressing the Cut Classes

In the first part of our post-launch interview with Mythic Entertainment's Jeff Hickman, MMORPG.com Managing Editor Jon Wood asks a couple of questions about the four classes that were cut from the game pre-launch, when we can expect to see them in-game, whether or not they are affecting game balance and more.


Mark Jacobs on the IP, Marketing and EA

MMORPG.com Managing Editor Jon Wood had the opportunity to speak with Mythic Entertainment boss Mark Jacobs about the Warhammer IP, Marketing and EA.


Mark Jacobs on GOA, Forums and Accountability

MMORPG.com Managing Editor Jon Wood had the opportunity to speak with Mythic Entertainment boss Mark Jacobs about GOA, forums and Mythic accountability.


Launch Interview Part Two: Josh Drescher

Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down in separate interviews with Jeff Hickman, Josh Drescher and Mark Jacobs to talk about the launch of Warhammer Online, the game that they have both been working on diligently for the last three years. In today's Part Two Josh Drescher answers the questions.


Launch Interview Part One: Jeff Hickman

Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down in separate interviews with Jeff Hickman, Josh Drescher and Mark Jacobs to talk about the launch of Warhammer Online, the game that they have both been working on diligently for the last three years. In today's Part One Jeff Hickman answers the questions.


The Last WAR Presentation

MMORPG.com's Carolyn Koh caught up with a very tired team from Mythic Entertainment's Warhammer Online as they completed the last of their many, many off-the-wall presentations. In this interview, the guys talk about launch and sleep and reveal some interesting statistics from the game.


Gen Con Overview: WAR

While attending Gen Con Indy, Community Manager Richard Cox had the opportunity to sit down with Robert Mull, Community Relations Director for Mythic Entertainment. Their topic of conversation related to the importance of community to Warhammer Online and all MMOs.


Community Interview

MMORPG.com's Richard Cox interviews Warhammer Online's Community Relations Director Robert Mull about all thing community relating to Warhammer Online.


Capital Cities Interview

Warhammer Online's Jeff Skalski spoke recently with MMORPG.com Managing Editor Jon Wood about the cities system in the upcoming MMORPG, including the recent decision to cut four capital cities from launch.


Behind the Career System - Part Two

In Part Two of his interview with Adam Gershowitz from EA Mythic on the subject of career design, Managing Editor Jon Wood discusses the issues of balance and how the company plans to keep 24 different careers running smoothly an faily against one another.


Behind the Career System - Part One

Warhammer Online will employ one of the most interesting class systems in any MMORPG to date when they debut in the Fall. In part one of this two-part series, Jon Wood speaks to Mythic's Adam Gershowitz about the three ideas that formed the backbone of the careers design.