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Warhammer Online: Age of Reckoning

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Warhammer Online: Age of Reckoning Articles

Wayback Wednesday with the Mythic Crew

Last week, Wayback Wednesday revisited Warhammer Online: Age of Reckoning with the Mythic crew including Keaven Freeman, Kevin Calvert, and Tim Chappell. Check out their epic adventures in WAR. WAAAGGGHHH!


An Update on Mythic’s WAR

Warhammer Online has been maturing nicely over the years since its release. We took the opportunity to find out what's been going on and what the future holds for Mythic's game. We spoke with Lead Designer Keaven Freeman to find out. Read on and then head to the comments to chat it up.


The All Things WAR Interview

With Warhammer Online well-established in the MMOniverse, we felt now would be a great opportunity to talk with the team about all things WAR and what players can look forward to in the coming months. Check out our exclusive interview with Producer James Casey before heading to the comments section to add your thoughts.


The Way Back Machine - WAR's First Impression

This week on The Way Back Machine, MMORPG.com's own writer Bill Murphy takes a look back on Managing Editor Jon Wood's initial impressions of Warhammer Online: Age of Reckoning from August 20th, 2008.


1.3.5 Interview

MMORPG.com's Michael Bitton recently sat down with Warhammer Online Producer Carrie Gouskos to talk about the game's upcoming 1.3.5 patch which changes endgame city sieges and a number of other game elements.


Update 1.3.4 Interview

MMORPG.com's Garrett Fuller asks a few questions of the team at Mythic Entertainment of the most recent update to their MMORPG Warhammer Online.


Looking Back on 1.3.2

MMORPG.com's Garrett Fuller spoke with Mythic's Josh Drescher and Jeff Skalski about patch 1.3.2, how it went and what we can expect in the future of WAR.


1.3.2 Interview

MMORPG.com's Jon Wood recently had a chance to ask Warhammer's Jeff Skalski a few questions about the recent 1.3.2 update and what it means for the game.


Status Update

MMORPG.com's Carolyn Koh spoke recently with WAR producer Destin Bales about the current status of the game and what Mythic is working for for the future.


What Difference Does a Year Make? Q&A

MMORPG.com's Garrett Fuller had the opportunity to send along seven questions to Wrhammer Online's Jeff Skalski to discuss the game's progress as it nears its one year anniversary.


Land of the Dead Launch Interview

MMORPG.com Managing Editor Jon Wood caught up with Warhammer Online developers Jeff Skalski and Gabe Amantangelo to talk a little bit about what The Land of the Dead update has to offer as well as future plans for the game.


Paul Barnett on Career Balance

Career Balance is one of those aspects of Warhammer Online that people just can't seem to stop talking about. After every patch it seems like someone is complaining about their career's balance. At GDC, MMORPG.com Managing Editor Jon Wood caught up with Paul Barnett to talk about just that.


Paul Barnett Choppa and Slayer Interview

MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett while attending GDC where he talks about the recently added Choppa and Slayer careers, and goes on tangents about the Land of the Dead, and flatulence powered dirigibles.


Paul Barnett Talks about Game Design

MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett where he talks about the lecture he gave at GDC, covering a range of topics including golden ages of gaming, breeding creativity, the challenges of designing games both large and small, and the bright and unknown future of game design.


Jeff Hickman Interview

MMORPG.com Managing Editor Jon Wood sat down with Mythic's Jeff Hickman to talk about a number of issues including: Rally Call, Career Balance, the game's 10-Day trial and more.