Warhammer Online: Age of Reckoning Articles
Last week, Wayback Wednesday revisited Warhammer Online: Age of Reckoning with the Mythic crew including Keaven Freeman, Kevin Calvert, and Tim Chappell. Check out their epic adventures in WAR. WAAAGGGHHH!
Warhammer Online has been maturing nicely over the years since its release. We took the opportunity to find out what's been going on and what the future holds for Mythic's game. We spoke with Lead Designer Keaven Freeman to find out. Read on and then head to the comments to chat it up.
With Warhammer Online well-established in the MMOniverse, we felt now would be a great opportunity to talk with the team about all things WAR and what players can look forward to in the coming months. Check out our exclusive interview with Producer James Casey before heading to the comments section to add your thoughts.
This week on The Way Back Machine, MMORPG.com's own writer Bill Murphy takes a look back on Managing Editor Jon Wood's initial impressions of Warhammer Online: Age of Reckoning from August 20th, 2008.
MMORPG.com's Michael Bitton recently sat down with Warhammer Online Producer Carrie Gouskos to talk about the game's upcoming 1.3.5 patch which changes endgame city sieges and a number of other game elements.
MMORPG.com's Garrett Fuller asks a few questions of the team at Mythic Entertainment of the most recent update to their MMORPG Warhammer Online.
MMORPG.com's Garrett Fuller spoke with Mythic's Josh Drescher and Jeff Skalski about patch 1.3.2, how it went and what we can expect in the future of WAR.
MMORPG.com's Jon Wood recently had a chance to ask Warhammer's Jeff Skalski a few questions about the recent 1.3.2 update and what it means for the game.
MMORPG.com's Carolyn Koh spoke recently with WAR producer Destin Bales about the current status of the game and what Mythic is working for for the future.
MMORPG.com's Garrett Fuller had the opportunity to send along seven questions to Wrhammer Online's Jeff Skalski to discuss the game's progress as it nears its one year anniversary.
MMORPG.com Managing Editor Jon Wood caught up with Warhammer Online developers Jeff Skalski and Gabe Amantangelo to talk a little bit about what The Land of the Dead update has to offer as well as future plans for the game.
Career Balance is one of those aspects of Warhammer Online that people just can't seem to stop talking about. After every patch it seems like someone is complaining about their career's balance. At GDC, MMORPG.com Managing Editor Jon Wood caught up with Paul Barnett to talk about just that.
MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett while attending GDC where he talks about the recently added Choppa and Slayer careers, and goes on tangents about the Land of the Dead, and flatulence powered dirigibles.
MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett where he talks about the lecture he gave at GDC, covering a range of topics including golden ages of gaming, breeding creativity, the challenges of designing games both large and small, and the bright and unknown future of game design.
MMORPG.com Managing Editor Jon Wood sat down with Mythic's Jeff Hickman to talk about a number of issues including: Rally Call, Career Balance, the game's 10-Day trial and more.