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Warhammer 40K: Inquisitor Martyr

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Warhammer 40K: Inquisitor Martyr Articles

Warhammer: Inquisitor - Martyr Updated to v2.0 with Tons of Big Changes

Warhammer: Inquisitor - Martyr has been updated with the 2.0 patch that brings a bunch of big features and overhauled mechanics into the game. Most notably, players will find improved combat, an increased level cap of 100, an expanded Relic Item system, new item tiers, crafting improvements, and much more.

Warhammer 40K: Inquisitor - Prophecy Expansion Pushed Back to July 30th

Warhammer 40K: Inquisitor - Prophecy, the stand alone expansion to Inquisitor - Martyr was announced in early May for a May 28th release alongside the Patch 2.0 update. In a brief announcement earlier today, however, Neocore Games has revealed that Patch 2.0 will be delayed to June 20th and Inquisitor - Prophecy will be delayed until July 30th.

Warhammer 40K: Inquisitor - Prophecy is a Standalone Expansion to Martyr

Warhammer 40K: Inquisitor - Martyr is expanding with Inquisitor - Prophecy, but as a standalone expansion. Inquisitor - Martyr will not be required to play, though "the story is designed to fit both for new and returning players". Inquisitor - Prophecy features the new Tech-Adept Inquisitor class, a brand new campaign that continues the story of Inquisitor - Martyr as players travel through new environment to face off against the Eldar and Tyranids.

Neocore Reveals Big Things Coming to Warhammer: Inquisitor Martyr in May

Neocore Games has revealed the first information about what players can expect with the 2.0 update to Warhammer: Inquisitor Martyr when it launches for all platforms on May 28th. The update will be free and is based on player feedback and extensive testing. Developers say that 2.0 addresses and changes core features of the game including the progression system, itemization, loot and combat. Players will also find new end game modes, new items, coop campaign mode and a new level cap.

Season 1 Trailer - The Drukhari Have Arrived

Warhammer 40K: Inquisitor Martyr has been updated to bring the Season 1 patch on board. Players will have a new level cap (70) to achieve as well as lots of tweaks and bug fixes. In addition, the Triglav Subsector is now open that brings the Drukhari Dark Eldar faction to the fight.

Updated Roadmap Lays Out Details for Seasons & Smaller Content Going Forward

The Warhammer 40k: Inquisitor Martyr blog has been updated with a new post to reveal changes to the game's roadmap. Players can expect to find information about "free updates (Seasons and smaller patches)" as well as "accurate information" added over time. Devs have written that the roadmap will change as updates are released; that milestone information will be presented with links to articles, posts & patch notes; and that fans can subscribe to an email newsletter to keep up to date.

Warzone Challenges Inquisitors to Take On Waves of Enemies

Warhammer 440K: Inquisitor Martyr has been updated with the new Warzone mode that sends inquisitors to the Caligari Sector to fight endless waves of enemies in order to stop Chaos from spreading. The new content is designed for endgame players and it rewards "the most powerful items, armors and weapons" for those who can find them where hidden throughout the zone.

It's Not a Perfect Game, But It's a Lot of Fun

Inquisitors, ominous mysterious agents relentless in their pursuit of Chaos, heresy, rebellion, betrayal, or any threat to the Imperium of Man. They are among the most powerful and feared figures in the entire galaxy. Take on the role of an Inquisitor tasked with uncovering the heretical mystery aboard the ancient monastery-fortress the Martyr. This is our Warhammer 40K: Inquisitor Martyr review.

Our Hands On Preview

Purge the unclean and the heretic. Protect humanity from the treacherous mutants, xenos, and daemons of the Chaos Gods. Purge the corruption the with cleansing fire of your weapons and offer them the repentance of death. You are an Inquisitor of the Imperium and this is our Warhammer 40,000: Inquisitor Martyr preview.

Release Date Pushed Back to June 5th

Neocore Games has announced that Warhammer 40K: Inquisitor - Martyr is being delayed by several weeks and that it will now be released on June 5th. The company cited the need for more development time to "offer players the most seamless gaming experience possible".

No Further Steam Updates Until Launch BUT Lots of New Things Coming

The Warhammer 40K: Inquisitor - Martyr site has been updated with a new post from the development team to let the community know that there will be no further Steam updates to the game prior to its launch on May 11th. That said, the letter also details a number of big features that are being prepared for launch, several of which are already "at a high state of completion internally and these features are undergoing testing as we speak".

Neocore Announces Multi-Platform Release for May 11th

If you've been waiting for Warhammer 40,000: Inquisitor - Martyr, you'll be happy to hear that Neocore has finally announced its release date. Fans can look for it on PC, PlayStation 4 and XBox One on May 11th. To celebrate the news, Neocore also released a new trailer to showcase the Boss System that the game utilizes.

The Open World of Warhammer 40K Creates Never-ending Content

Warhammer 40K: Inquisitor Martyr is due out in the coming months, and Action RPG from the folks who brought us Van Helsing, set in the Warhammer 40,000 Universe. It aims to bring a sandbox world (or universe) into the ARPG genre, and we caught up with the developers to chat about just how they plan on doing this.

Blood and Gore Trailer

NeocoreGames has launched a new monthly video series, called Inquisitorial Log to gradually unveil the most important features of Warhammer 40,000: Inquisitor - Martyr. The second trailer in our feature video series is all about blood and gore. http://www.neocoregames.com/w40k-inquisitor/ W40K Inquisitor - Martyr is going to be an innovative Action-RPG developed by NeocoreGames.

It's Both Brilliant & a Little Boring

Warhammer 40K: Inquisitor - Martyr is a mouthful for a name, but I'm inclined to forgive it after spending an hour goring enemies on my sword. The Warhammer universe is a brutal place, so a violent action RPG actually feels right at home. Neocore Games aren't new to the genre either, they're the studio behind the King Arthur and Incredible Adventures of Van Helsing RPGs, and Inquisitor feels like it's being made with that combined wisdom.