Warhammer 40k: Eternal Crusade Articles

As Terry wrote in his column yesterday, there’s a new sheriff in town with Eternal Crusade. Filling the large and vibrantly energetic shoes of Miguel Caron is Nathan Richardsson. From CCP, Trion, and Ubisoft with a pedigree in MMO gaming like few others, the new Senior Producer of the Warhammer 40K MMO chatted with Rob Lashley about the future of Eternal Crusade and his gaming past.

Greetings once again fellow Crusaders, it’s been a while since last we spoke, and there have been several significant changes in that time. New people joining the Crusade, old veterans leaving for new battlefields, and we are getting ever closer to seeing the first Early Access Module. Read on for the full details.

During today's Warhammer 40k: Eternal Crusade Twitch stream, it was announced that Miguel Caron will be leaving Behaviour Interactive. Nathan Richardsson will be taking over as the Studio Head. At this point, we do not know what is next for Miguel, but we wish him all the best.

Greeting and salutations, Crusaders, and may I say that we, here at MMORPG.com, hope you all are enjoying a healthy and happy holiday season. This week we are going to take a look back at the final livestream of the year, Into the Warp, episode fifteen, which aired on the 19th of December. The big focus of this episode was the unveiling of about twenty or more minutes of actual game play using the current in-studio build of Eternal Crusade.

During today’s Eternal Crusade Twitch stream, Miguel, Katie and the rest of the dev team are going to be making some very exciting announcements. I was able to speak to Miguel Caron, Head of Studio-Online at Behaviour, earlier this week, to get some details on what announcements were upcoming. The bad news first, there are still things to be worked out before the game’s engine can be announced, so no new news on that front.

Hail fellow Crusaders, and well-met. This week we are going to look at the recent reveals of the UI/HUD for Behaviour's upcoming MMO-shooter, Eternal Crusade. Last week, on the Eternal Crusade Twitch show, Into the Warp, Nicolas Brunoni, the lead designer of the User Interface and Head Up Display, along with Peter Rockwell, who is the guy who takes Nicolas' ideas and determines if they are feasible, and if not, determines how to make them work within the game engine.

Greetings fellow Eternal Crusaders, and welcome to this week's Eternal Crusade article. I hope everyone had a safe and pleasant holiday, if you had one, or a fun weekend, if you did not. This week we will be looking at a few different things, the models for the Chaos Sorcerer and for the Chaos Raptor were revealed during episode thirteen of Into the Warp, the Eternal Crusade twitch show. There were also a couple of “surprise reveals” during the show, and, for once, it was NOT Miguel who slipped.

It's been a slow news period for Eternal Crusade, since the announcements of Halloween. Behaviour Community Manager, Katie Fleming informed us that the Rogue Trader Store was switching from weekly updates to bi-weekly updates, so that the production team could buckle down and focus on getting the first combat module ready for release. Most fansseem okay with that, given that the 10v10 module will give us some actual gameplay to test for ourselves.

Behaviour Interactive will be hosting its weekly Warhammer 40k: Eternal Crusade live stream at 1:30 p.m. EST / 10:30 a.m. PST today. During the stream, fans will get a look at new animations, updates to the lascannon, navigation and more. The team will also be on hand to answer player questions.

After Friday's big Eternal Crusade news, this week we're going to keep it short, and talk for a moment about the new things we have learned about the Space Marine support class, the Apothecary. There has been a lot of speculation about exactly how the various support classes were going to work. Brent Ellison, Lead Game Designer on Eternal Crusade has indicated in the past that Support classes were going to function as force multipliers.

Lots of news on the Eternal Crusade front today, Behaviour has officially announced two partnerships, one with Razer and one with Alienware, as well as announcing a new spin on the Free to Play experience, with the new Pioneer Pack. Finally, two contests are running, to give the community members a chance at some pretty excellent prizes. I spoke with Miguel Caron, Studio Head, Online Games at Behaviour to get some more details on these announcements.

The Warhammher 40k: Eternal Crusade team has announced the details about their weekly live stream event, including the exciting news that Graham McNeill, author of Black Library, will be attending. In addition, the team will be on hand to show off new models and features as well as take fan questions about the forthcoming title.

This week we are going to take a look at the single biggest character in Eternal Crusade! The planet Arkhona itself! While there is quite a lot about Arkhona we don’t, and can’t know, as part of the fun of playing Eternal Crusade is going to be discovering more about Arkhona and what is happening there; still there is a good deal of information about the planet available to the Eternal Crusade community.

A look at the updated Space Marine and Chaos Space Marine models in Warhammer 40,000: Eternal Crusade. Work in progress, pre-alpha.

Behaviour Interactive has released a brand new video to show how Warhammer 40k: Eternal Crusade has progressed since the team first started showing the game off in the not-so-distant past. In addition, the video also hints at where the game is headed. Check it out!