Warhammer 40k: Eternal Crusade Articles
The Warhammer 40K: Eternal Crusade Steam page has been updated with the latest patch notes that provide a list of new features and improvements brought into the game. Of particular note, players can now check out Challenges 1.0, personal repeatable "goals that award requisition points upon completion".
During this Friday's live stream event, the Warhammer 40K: Eternal Crusade team will be on hand to show off a new map coming to the game soon as well as the Personal Goals system. The event will take place in the 40KCrusade Twitch.tv channel at 11:00 am Pacific / 2:00 pm Eastern on Friday, September 15th.
The latest Warhammer 40K: Eternal Crusade newsletter has arrived with the big news that the Imperium Edition of the game is now 50% off. Players must own the free version of the game and then upgrade to enjoy a number of in-game perks including full access to all classes and 3x faster progression.
The latest State of the Crusade has been published for Warhammer 40K: Eternal Crusade that lays out the most recent happenings for the game. Of particular note is the priority list that provides information about the most crucial aspects of the game on which developers are focused. In this case better performance, less lag and improved combat take center stage.
The Warhammer 40K: Eternal Crusade site has been updated with an updated FAQ about the newly launched free version of the game. Most importantly, however, is the news that Steam players are responding to the move and over 44,000 Daily Active Users took part in game time action on Sunday.
If you've been waiting to try out Warhammer 40K: Eternal Crusade, you have your chance now that Free WAAAGH has gone live. Players will be able to take part in faction game play. Four factions are available along with normal progression. Players who purchase a copy of the game will keep all progress earned during the free version.
After 4 years with Behaviour Interactive, Lead Game Designer Brent Ellison has announced he's leaving the company and his work with WarHammer 40k: Eternal Crusade. Ellison indicated that he had accomplished things he wanted to and that it was time to move on to new horizons. The position will be taken over by Noah Ward.
In case you missed our Warhammer 40K: Eternal Crusade interview with Nathan Richardsson earlier this week, you may not yet know about the new free to play version of the game. The game's Steam portal has been updated with the newest State of the Crusade letter in which the new business model is discussed.
With today's announcement about Warhammer 40K: Eternal Crusade going "free to WAAAGH", we took the opportunity to reach out to Nathan Richardsson to learn more. Find out about what, if any, restrictions FtW players will face, what the immediate plans for the future are and much more.
During yesterday's weekly livestream event, WarHammer 40k: Eternal Crusade developers slipped out one of the first details about the rumored free trial version of the game. From what was said, players with free trial accounts would have access to more than one faction and class. The team has plans to reveal more about the trial version in a next little while.
During yesterday's Warhammer 40k: Eternal Crusade livestream event, Behaviour Interactive developers hinted around that some form of free access to the game will be coming in the near future, likely a trial account of some sort. In addition, Nathan Richardsson told viewers that there will be some fairly significant balance changes coming to the game in future updates.
Warhammer 40K: Eternal Crusade has been updated with a large new patch that brings a ton of new content including new map features, garrison dueling, the Hold the Line for Zedek and Maggon, Grav weapons, an overhauled Battle Loadout, tweaks to melee and parrying, bug fixes and animations polish. It's like a brand new game!
Warhammer 40,000: Eternal Crusade launched just a few weeks ago on the PC, and it’s been having a rough go from critics. That said, it has its hardcore faithful, and it’s clear Behaviour is keen on improving the game more and more in coming months. We caught up with Executive Producer Nathan Richardsson to discuss the state of the game, and what’s to come in the new few months.