During an exclusive play session with the Ankama team behind Wakfu, we had the chance to chat up Jérôme "Azael" Echalar, Lead Game Designer, Julien "The Turtle" Derveeuw, Lead Developer, and David Talmat, Marketing Manager. Check out our Wakfu: Exclusive Developer Play Session interview. Leave us your thoughts in the comments.
MMORPG.com has partnered with Ankama to bring our readers the first information about a new update set to his the North American beta and the EU version of Wakfu. Called the Gobball Wilderness, we have information about the zone, an interview with Ankama's Game Designer Etienne Fougerousse and screens to boot! Keep reading!
MMORPG.com was fortunate enough to fire a few questions off to Wakfu Game Designer Etienne Fougerousse about the brand new patch coming to the game that includes a new Hoodlum system and high level character content and three new areas that, Wakfu Island, Stasis Island and Sadida Forest. Check what Etienne had to say when we asked our questions and let us know what you think!
MMORPG.com writer Carolyn Koh recently had the opportunity for a preview of the recently announced (for North America) Square Enix title, Wakfu. Square Enix is partnering with Ankama Games to bring Wakfu to North America and Carolyn had the chance to speak with Cedric Gerard, International Marketing Manager for Ankama about the game. Find out more about the DOFUS-based title and what it means to the North American MMO market.
At Games Convention in Leipzig, MMORPG.com caught up with Sergio dos Santos of Ankama, the company behind the upcoming MMORPG, Wakfu. While some might scoff at the game's stylized graphics, the developers at Ankama are working on creating a truly dynamic world for their players.