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Starborne: Frontiers is a Persistent MMO in the Starborne Universe

Poorna Shankar Updated: Posted:
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Starborne: Frontiers is a Persistent MMO in the Starborne Universe

The folks over at Solid Clouds in Iceland have announced Starborne: Frontiers, a persistent space MMO in their Starborne universe. Here's what you need to know.

The Starborne universe is expanding with this persistent MMO. In case you missed it, the RTS Starborne held a beta earlier this year and also shared some statistics including:

  • Eight servers launched in just over three weeks
  • 99,000 outposts created
  • Over 72,000 stations built
  • Over 7000 alliances formed
  • Over 1.3 million hexes claimed

Today, that universe is expanding with Starborne: Frontiers. In this new MMO, you'll have to forge alliances while you explore a vast universe. Stefán Gunnarsson, the CEO of Solid Clouds, expounded on this announcement,

"I am very excited about the opportunity to tell deeper stories with our games. We've come together and built the technical base that will allow us to truly dive into this massive universe and give our players more elaborate stories and role-playing elements. We've put enough work into Starborne's factions and characters to fill a book or two, and now we're finally getting to share it with the world - it's incredibly rewarding."

Frontiers will differ from the RTS in a few ways. For one, you'll travel to the edge of civilized space as you team up with your friends and build out your strength with both PvE and PvP. To follow the game more closely, be sure to check out their main game site.

Starborne: Frontiers is set for a soft launch this December, with an official launch May 2022 across PC and mobile.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.