Dark or Light
logo
Logo

Ghost of Tsushima's Multiplayer Mode Is Getting A Standalone Version, New Rivals Mode Coming

Joseph Bradford Posted:
Category:
Videos 0

Ghost of Tsushima's Multiplayer Mode Is Getting A Standalone Version, New Rivals Mode Coming

Ghost of Tsushima's popular Legends multiplayer mode is getting a standalone release, Sucker Punch announced today. Ghost of Tsushima: Legends will hit PlayStation consoles on September 3rd, alongside a new game mode: Rivals.

The PlayStation blog post details the upcoming standalone version of Ghost of Tsushima: Legends, stating that it will be available on both PlayStation 4 and PlayStation 5 for $19.99. Those who buy the stand-alone and want to jump into the full game proper will have an upgrade path to the full game, $40 on PS4 and $50 on PS5 to do so.

Also announced today is a new game mode: Rivals. Rivals itself is a competitve mode where two teams will beat waves of enemies while sending an item you'll be collecting call Magatama which can be used to harm the opposing team.

"First, today we’re excited to reveal Rivals, an all-new mode coming to Ghost of Tsushima: Legends on September 3 (including new Trophies and cosmetics!). In Rivals, two teams of two will compete to defeat waves of enemies. With each defeated foe, you’ll collect Magatama that you can use to harm the other team. For example, you can spend Magatama on Shades to block your opponents’ purchases, Curses (health drain, exploding bodies, etc), Hwacha fire, and more. Once you’ve spent enough Magatama, you’ll unlock Final Stand waves. Complete these before the opposing team to win!"

You can check out the reveal trailer in the emebed above. Ghost of Tsushima's Rivals mode will launch also on September 3rd with the standalone version of Rivals. This isn't the only new content coming to Sucker Punch's samurai epic, as the Director's Cut of Tsushima will be arriving later this month, along with it a new Iki Island story to take part in. 


lotrlore

Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore