Ubisoft will be attending this year's Game Developers Conference with Ghost Recon: Wildlands devs taking the stage for a special panel to discuss technology behind the environments found in the game. By way of a small teaser, a new video was release to show the breadth of the environments found in the game.
During the panel, Graphics Programmer Guillaume Werle and Lead Artist / Technical Director Benoit Martinez will be speaking about how a dedicated tool chain and rendering system was specially designed to create the environments.
Ghost Recon: Wildlands is set for release on March 7th.