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Elsword Insider Volume 1 - What Lies Ahead?

MMORPG.com Staff Posted:
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Elsword Insider Volume 1 - What Lies Ahead?

KOG Games is unleashing a brand new video series called the Elsword Insider. In this first volume, team members talk about content changes and what direction the game will move in over the coming months. 

Some of what devs touch on includes:

Mentor Pupil System – A mutually beneficial system for both new and vet players with unique prizes like system exclusive quests, prizes, XP bonuses, achievements, and most importantly, Unlimited Stamina while partnered!

B-Slots and Additional Quickslots – The B-Slot is a second action bar that is needed to double the number of skills in a player’s hotkey/casting UI. In order to be competitive in PvP and effective in PvE, the B-Slot unlock is mandatory. Additional Quickslots are needed to casts potions and other Dungeon crawl essentials. However, until now, the only way to unlock these features was with Cash (K-Ching). Now, there are repeatable, in-game quests  that unlock both features for free.

Tome of Amnesia – The vast majority of Combat Skills in a Character’s Skill Tree have “Traits” that can be applied to customize a player’s combat experience; letting players tailor the skills to their preferred combat style. If a player chose a Trait that didn’t work for them, a Tome of Amnesia was needed to remove the previously selected Trait. This Tome used to be a cash-only item. With the recent update, the Tome of Amnesia can now be crafted with materials found in-game for free.

Professions – Professions have been completely revamped to be made easier to use, streamlined and provide better bonuses and materials. Previously, if a player decided that they didn’t care for a particular Profession, the only way to change professions was a cash-only item ticket. With the recent update, players can use in-game currency to change their Profession for free (up to 3 times).

The Elsword crew explains, “Changes like this take a lot to set into motion, the impact on the overall game design, player progression and code can be daunting. And they can’t happen overnight without a lot of consideration and planning, but we are always doing our best to not only hear our players, but as gamers ourselves, we can empathize and listen to what our players have to say, and make changes that make sense. We’re changing our culture.

Learn more about Elsword:

https://elsword.koggames.com/

http://www.mmorpg.com/elsword