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CRPG 'Black Geyser' Releasing into Early Access August 26

Poorna Shankar Posted:
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CRPG 'Black Geyser' Releasing into Early Access August 26

Black Geyser: Couriers of Darkness is a CRPG inspired by Baldur’s Gate and Icewind Dale from developers GrapeOcean Technologies, and it’s hitting Steam Early Access on August 26.

Black Geyser will be priced at $19.99 when it enters Early Access and will boasts real-time tactical combat with pause in addition to deep storytelling, lore, and companions. You’ll experience all this in a corrupted fantasy world plagued by disease and death. Lovely.

Regarding the game, David Zakal, Director and Founder of GrapeOcean Technologies, explained in a press release,

“As a small team, we wanted to create a unique world that had a different tone, but one filled with everything we’ve come to expect from a CRPG: an epic story, exploration, mystery and plenty of side quests.”

Black Geyser includes over 300,000 words of dialogue in addition to a large explorable world where you can select your own race and class as you select your party. Black Geyser was actually first announced on Kickstarter back in 2018 after having been in development since 2015.

Other features include tons of spells, plus crafting wrapped in deep character progression. Your actions will have an impact on greed, which in turn directly affects the world around you. Experience an original world filled with diverse characters, creatures and biomes with fully voice-acted lead characters.

The map includes two 2 countries in Isilmerald and Northern Realm, each with dozens of districts, settlements, villages and towns. Black Geyser will also include five playable races including Human, Dwarf, Elf, Feldegug and Rillow. Additionally, look forward to 13 unique classes from 4 class archetypes including the Priest, Outlaw, Warrior, and Wizard.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.