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Award Winning Audio-Only Action-Adventure 'The Vale: Shadow of the Crown' Available Now on PC and Xbox One

Poorna Shankar Posted:
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Award Winning Audio-Only Action-Adventure 'The Vale: Shadow of the Crown' Available Now on PC and Xbox One

The Vale: Shadow of the Crown, the audio-only action-adventure game from Falling Squirrel, is now available on PC and Xbox One.

The Vale: Shadow of the Crown was the winner of the 2018 Ubisoft Indie Special Prize and the Reboot Develop Red 2019 Special Selection Prize. It was specifically developed in close consultation with the Canadian National Institute for the Blind (CNIB). As such, The Vale: Shadow of the Crown trades visuals for audio cues, the aim of which is to create unique spin on action combat for for low-vision and blind gamers. 

Other assistive technologies used include binaural audio and haptic controller feedback used to create an immersive experience and a thrilling action-adventure game. David Evans, Falling Squirrel Founder and Creative Director, espoused in the accompanying press release on creating a truly accessible game,

“We’re thrilled to invite players to try out a unique and accessible take on the action-adventure genre. We hope that what we’ve learned during The Vale: Shadow of the Crown will prove that games in a variety of genres — from indie to AAA — can be made accessible to blind and low vision gamers so that they can enjoy the same exciting experiences as sighted players.”

The Vale: Shadow of the Crown also features diverse soundscapes, immersive medieval combat, meaningful RPG elements, and a rich story. The Vale: Shadow of the Crown is now available on PC through Steam, Epic Games, and itch.io, and Xbox One for $19.99.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.