Dark or Light

Assassin's Creed Valhalla Officially Unveiled, Coming Holiday 2020

Takes Place During The Age Of The Vikings

Joseph Bradford Updated: Posted:
Videos 0

Assassin's Creed Valhalla Officially Unveiled, Coming Holiday 2020

Ubisoft has officially pulled the veil off their next adventure, taking players to the Viking Age in Assassin's Creed Valhalla. The trailer released this morning shows quite a bit, from scenes of playful, idyllic Norsemen at home to the wars that raged between the British kingdoms and the Vikings. 

Being developed by 15 Ubisoft studios worldwide, with Ubisoft Montreal at the lead, Assassin's Creed Valhalla takes what these studios have learned through developing Origins and Odyssey and, according to an interview with Eurogamer, "reshapes the series." One key element is the inclusion of a Viking Settlement in Valhalla, where the main character Eivor will journey from. Eurogamer details that instead of "unfoging" the map like we saw in games like Odyssey, the story will spread from your settlement hub, and major decisions will take place there. 

As such, Valhalla might feel like a very different Assassin's Creed game compared to its recent predecessors. In an interview in the same Eurogamer preview, lead producer Julien Laferrière told the site how this new hub can change the core gameplay.

"It really changed the shape of the game we were making. Instead of exploring one territory, then moving on to another and having no real opportunity or reason to return, the settlement changes the structure. So you'll go on an adventure and then be encouraged to come back to your settlement. It changes the way we're playing the game we're making - at least, that's the bet we're making."

Like Odyssey, you'll have the ability to play either a male or female protagonist, and while the game starts in Norway, much of it will take place in Britain as the trailer shows. Assassin's Creed Valhalla will be releasing this year on PC, Xbox One, Xbox Series X, PlayStation 4, PlayStation 5 and Google Stadia.


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore