The good people over at Vanguard: Saga of Heroes have released a pile of new information on the races in their game. The screenshots, which you will find at the end of each section, appear in the order in which the races are listed.
*Edit: These are only races playable on the continent of Thestra, and are only a sampling of the 19 races that a re planned for the game's launch:
Vulmane They live in the primitive and tribal village of Dahknarg, where they are lead by a clan chief. At the moment, they are entered in a tentative alliance with the other races of Thestra though at times tensions, especially with the elves, still run high. However, despite their beastly appearance and tribal ways the vulmane are a noble race. Honor, respect, strength and loyalty are valued in vulmane society. They are master woodsmen, fearsome warriors and once you have earned their trust and respect – valuable allies. The vulmane have been known to be Warriors, Dread Knights, Rogues, Shamans and Druids. Varanjar The validity of that claim has yet to be established and while physically, they may most closely resemble the humans it is the lesser giants, with whom they share a home in the mountain village of Halgarad, that they have found a common interest. They are hard working, sturdy and brave. They live their lives close to the land and live in a predominantly tribal society. The Varanjar have been known to be Warriors, Rogues, Shamans Lesser Giant Thestran Human After the invading armies of undead razed their home city of Targonor, the humans moved north and rebuilt, founding the giant fortress city of New Targonor. This bastion of human achievement protects not only the humans but all the races of Thestra. While New Targonor is the pinnacle of human civilization, most are still born in small outlaying farming villages – such as Tursh. A Thestran human’s interests vary greatly and due to their versatile nature they often pursue a wider variety of professions than most other races. Thestran humans have been known to be Warriors, Paladins, Dread Knights, Rangers, Rogues, Bards, Clerics, Blood Mages, Sorcerers, Druids and Necromancers.
High Elf A typical high elf is of a slender build, they are pale and slightly taller than humans. They prefer to keep to themselves but realize that alone, they cannot hope to defeat the invading armies of undead and thus have made an effort to ally themselves with the rest of the Thestran races, putting aside even their legendary hatred of the wolf-like vulmane. They make their home in the forest city of Leth Nurae. Without walls, it would seem a susceptible target to attacks but few have had the courage to try. High elves have been known to be Paladins, Dread Knights, Rangers, Rogues, Bards, Clerics, Blood Mages, Sorcerers, Druids and Necromancers. Halfling Generally a peaceful race halflings will rarely start any sort of conflict, though when forced they will defend themselves with a surprising ferocity and resourcefulness. Their lifestyle lends itself well to agriculture and most who live in the halfling village of Rindol Field are indeed farmers. While the majority of halflings choose to stay close to their homes, it is not uncommon to see them in adventuring parties across Thestra. Halflings have been known to be Warriors, Rangers, Rogues, Bards, Clerics and Druids. Dwarf Their home, much like themselves is sturdy and built to last. The sounds of dwarves busily forging armor and weapons with a skill and discipline that is unrivaled on Thestra can constantly be heard echoing through the grand halls of their city. While often viewed as grumpy and dour by other races the dwarves actually have a very good sense of humor and once befriended, an unwavering sense of loyalty. They are much stronger than their size would imply and tend to lean towards more physical professions. Dwarves have been known to be Warriors, Paladins, Dread Knights, Rogues, Clerics and Sorcerers.
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