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Steven has been a writer at MMORPG.COM since 2017. A lover of many different genres, he finds he spends most of his game time in action RPGs, and talking about himself in 3rd person on his biography page.

December 2017
Last Active
February 2020
MMORPGs Are Thriving, And Other Problems

Money talks. Throughout the history of the modern MMORPG, we have seen massive transitions, from how and where MMORPGs are being played, to how MMORPGs are being funded. Two decades ago, as we sat on the cusp of the MMO revolution, had we foreseen where MMOs would end up today, could we have stopped it? Would we have wanted to? The MMO scene is more popular and more diverse than it has ever been, if you know where to look, and yet, so many gamers sit idly by, arms crossed, brows furrowed, waitin

The Division 2: Warlords of New York Impressions - Video

Steven had the chance to go hands on at Ubisoft's The Division 2: Warlords of New York expansion recently. Here are his thoughts on the expansion as it's shaping up right now.

The Division 2: Warlords of New York – Interview with Producer Nick Scurr

Last month, Steven had the chance to check out the upcoming update to The Division 2: Warlords of New York. He had the chance to speak with Nick Scurr about the upcoming update.

Phantasy Star Online 2 – Closed Beta Test Impressions

Last weekend an 8 year wait in the West got closer to coming to an end, as the Phantasy Star Online 2 Closed Beta Test took place on Xbox One. For fans who have been waiting for a Western release of the venerable Japanese MMORPG, the Beta is a signal that the wait is closer than ever to being over. However, how did the Beta fare? Steven dives into his experience over the weekend.

Camelot Unchained – Crowdfunded Controversy, Why Am I Not Surprised?

The Game? Unreleased. The Developer? Defensive. The Funding? Paid in full. The Side Project? On the way. The preceding description could be used to characterize any number of crowdfunded games in development. Another controversy rears its head, so this time I have to ask myself, “Why am I not surprised?”

Opinion: Torchlight 3 - Echtra Games Made A Mistake

This week Echtra Games announced that Torchlight Frontiers is no more, but declared, long live Torchlight 3. Max Schaefer stated plainly in the announcement video that, throughout the alpha and development cycle Torchlight Frontiers “told” them that it preferred to be the spiritual successor to Torchlight 1 and 2. The reveal of changing everything from how you pay to how you play says something very different to me, and it isn’t very good.

Guild Wars 2: A Dangerous Foe Appears – Drakkar!

Guild Wars 2 players are currently knee deep in the icy depths of the Icebrood Saga. Today launches the next episode of the narrative, and will pit players against a known enemy that has become more dangerous than anyone could have imagined. A battle with Drakkar is on the horizon, do you have what it takes to join the hunt and defeat him? Our hands-on playtest will help you answer that question.

Guild Wars 2 - A Look At The Cash Shop In 2020

Join Steven as he breaks down the state of Guild Wars 2's cash shop in 2020. Guild Wars 2 has come a long way from its humble Buy to Play days. ArenaNet has always touted a fair cash shop, but after 8 years, and providing the entire legacy game free of charge with restrictions, has ArenaNet delivered their promise of keeping the cash shop to cosmetic and account specific items? The answer is actually kind of surprising.

 5 MMOs That Were Gone Too Soon (And 3 That Should Have Been Gone Sooner)

MMORPG Gamers generally love the worlds they inhabit. Over the years we have seen some beloved games, with worlds that many players called home, vanish, and all that is left are the memories. We’ve compiled a short list of games that we wish were still around (in an official capacity) along with a few games that may have overstayed their welcome just a bit.

5 Best MMO Improvements Of The Last Decade (And The 5 Worst)

The last decade has added both some wonderful and terrible things to the MMO genre. Now that 2020 is upon us, it is time to take a look back at the last 10 years, and see where the industry went right, and where MMOs went horribly, horribly wrong.

Steven Weber's Top 10 Games To Look Forward To In 2020

The end is nigh! The end of 2019 that is, but don’t fret too much, the new year has a ton of great games to look forward to. If you haven’t been following the hype meters, worry not, we’ve compiled a list with some of the most anticipated games of 2020. Here is our top 10 games to look forward to in 2020!

Dragon Quest Builders 2 PC Review - It Takes A Village

The Dragon Quest series has been around for over 3 decades, with many different adventures and iterations that continue to excite fans of the collection. Nearly a year after the original release of Dragon Quest Builders 2, Square Enix along with KOEI TECMO Games has finally released a PC version of the game. Will Dragon Quest Builders 2 impress on PC as it has on console or is it just a halfhearted PC port, not even suitable for Hargon?

Guild Wars 2 - And The Wheel Turns

Steven is a stickler for class changes and balances, especially in the competitive arena and WvW. So what does he think of the latest round of tweaks and changes made by ArenaNet? Check out his thoughts in his latest column.

Yaga Review - Curses From Your Baba

When you find yourself standing in front of a house hoisted up by a pair of chicken legs, it may be time to rethink some of your life choices. In Yaga, a Slavic folklore inspired game by Breadcrumbs Interactive, that’s pretty much just the beginning of your journey. With devils, monsters and witches impeding your path, you may find that the toughest challenge of all might be, finding a wife?

Grounded – An Interview with Obsidian's Senior Programmer Roby Atadero

During X019 Obsidian Entertainment released information about their upcoming survival-adventure title, Grounded. With the release hotly on the heels of the highly praised release of The Outer World, Grounded is a sharp departure from anything Obsidian has done before. We had the opportunity to sit down with the Senior Programmer, Roby Atadero, and chat a little bit about Grounded.