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Origin Systems
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Electronic Arts
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Death System

Posted by James Snietka on Jan 10, 2004  | Comments

Death System -

  The developers of UXO have released information about the death system in their upcoming MMORPG. The system sounds quite interesting. There are several stages to death and dying in UXO giving it a lot more complexity then most MMORPGs.

Stages of Death in UXO

  1. Unconscious State - If your hit points are reduced to zero you will enter a state of unconsciousness. You cannot heal during this period but any buffs remain active on your character. In a short period of about 20 seconds, your character will die if not stabilized. Other players may attempt to stabilize you with various abilities but the character doing the stabilizing is vulnerable to attack.
  2. Ghost State -  Upon dying you have three options: auto-resurection, self resurrection, or waiting to be resurrected by another character. If you chose to auto-ressurect you will be given a list of bind points (moongates) of your level. Auto-ressurection gives a steeper death penalty (explained below) then normal. While you are a ghost you can explore the area in an ethereal form (without fear of attack) but you cannot zone or move through objects. You then may either resurrect yourself or have another player resurrect you.
  3. Death Penalty - The death penalty is a temporary reduction of ability scores and ability levels, which lasts about ten minutes. This lasts only about ten minutes. If you were in a private area and you died, you may not re-enter this area.

To read more about UX:O's death system visit this site: