Trove players can relax now that Gamigo, the new owner of the Trove IP, has gone on record saying that the development of the game will continue, though it will be with a smaller dev team than before. According to the letter from the new team, having a smaller dev group will "give us the opportunity to create a more agile development structure and that "by moving away from a massive, monolithic plan" for each update, they allow the team to focus on exciting features.
Development of the PC and console versions will be separate and will function along different timelines.
The folks at gamigo are working very hard to make sure our team has the resources we need to move forward with ongoing development. This whole process has moved very quickly but there is still more work to do. Geode phase 2 is being finalized and we hope to have info on when that will release and what it will contain in the near future. We wanted to specifically call out that Uber 10 and the new surface biome on Geode are core components of the update.
A key part of this agile development structure will be to decouple the PC and console versions of Trove. We have the ability to quickly roll out features and fixes on the PC then put these updates together for the consoles separately. Console players will still receive all the PC content it’ll just be on different timelines.
Read the full post on the Trove site.