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Forged Chaos LLC | Official Site
MMORPG | Setting:Fantasy | Status:Early Access  (est.rel 07/26/18)  | Pub:Forged Chaos LLC
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New 'Monument Design' Contest

Posted by Craig McGregor on Mar 24, 2005  | Comments

New 'Monument Design' Contest - MMORPG.com

Shadowpool Studios has started a new contest for fans of Trials of Ascension.  They are taking submissions for designs on an in-game monument.  The winner will get their design featured in the game.  Details below:

Prepare yourselves for a monumental undertaking, because that's exactly what you have the chance to create! Whether it's a wonder of the TerVaran world or something more humble, put on your engineering and architectural thinking caps and design a monument to a person, place, or event in TerVaran history. If you win, your monument will be recreated in the world of TerVarus for all to see! Submissions will be accepted until 5:00pm PST on April 15, 2005. The staff of Shadowpool Studios will then vote to choose the winner, which will be announced on April 22, 2005. Be sure to read the contest instructions below:


    Submitting Your Entry:
    Email your submission to us at contests@shadowpool.com no later than 5:00pm PST of April 15, 2005. All entries must contain the following:
  • Your name (first and last)
  • Your Shadowpool Studios forum name
  • Your age
  • An artistic representation of your monument
    -Maximum height: 600px
    -Maximum width: 600px
    -Maximum file size: 200KB (200000 bytes)
    -File format: JPG or GIF only please
  • A written description or what your monument represents (1000 characters or less, including spaces)

    Terms & Conditions:
    By submitting your entry you acknowledge that you have read and accept the contest rules as listed on the Contest Rules page.

    Judging:
    What the judges will be looking for, in no particular order:
    Quality - It doesn't need to be a masterpiece, but we need to be able to tell what it is we're looking at with enough detail that we can implement it into the game.
    Creativity - Either the monument or its backstory should be reasonably original and/or include some twist that makes it stand out from other monuments of its type.
    Feasibility - The monument should be something that we can incorporate into the game world without too much trouble, so avoid anything that would require drastic changes to the landscape or involve inordinate amounts of programming to get it to work.
    Theme - The monument should definitely fit into ToA's official theme, setting, and history. This is probably the most important one, since we're not likely to pick something that would be out of place in TerVarus. 

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