A new developer journal graces the Trials of Ascension website. Today Time Rhoades, a texture artist, discusses the challenges he faces in his day-to-day work.
My name is Tim Rhoades, and I am a Texture Artist for Shadowpool Studios. Being one of the newer members of the team, I have been here for nearly 5 months, and have been steadily cranking out textures to help color the world of TerVarus.
In this months dev journal I would like to take a few minutes to talk about, (you guessed it), textures! I will also see if I can catch Brax napping and sneak into the vault to grab a little more to look at besides the all ready posted screen shots. |
You can read the whole article on their website.