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Forged Chaos LLC | Official Site
MMORPG | Setting:Fantasy | Status:Early Access  (est.rel 07/26/18)  | Pub:Forged Chaos LLC
PVP:Yes | Distribution:Download | Retail Price:$24.99 | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Trials of Ascension: Exile

Trials of Ascension: Exile is a is a fantasy-themed host-your-own survival RPG for the PC. Players are able to choose between three distinct races to play; the resourceful humans, the monstrous raknar, and the all-powerful dragons. Each race has a entirely different approach to survival and advancement, including their own unique strengths and weaknesses. Players must survive the harsh conditions of the isle to progress while managing their hunger, thirst, and protecting themselves from the elements. They also need to contend with aggressive wildlife and compete with other players for resources and to avoid becoming a resource themselves.


FEATURES

  • Play as a Human | As the only race with full access to our crafting system, humans are able to take raw resources from the land and create every item, weapon, and tool they need to survive. Humans can enhance the resulting items they craft by researching Improvements. They can also design and build structures to protect themselves from the elements and their enemies. In addition, Humans have access to a wide range of skills, which can be improved with use. As skills increase, they unlock Disciplines which allow the player to customize the skill through bonuses.
  • Play as a Raknar | Raknar are giant, eight-limbed arachnids that are designed for combat. They are combat-ready right from the start and evolve their abilities over time with use. As ambush predators, they can hide in the shadows using their night-vision until a target moves within range. They are able to lay webbing to ensnare their targets, and can run down their prey with short, powerful bursts of speed. They also possess the unique ability to crawl on vertical and inverted surfaces!
  • Play as a Dragon | Dragons provide players access to boss-level characters, but they must first earn the privilege by surviving as a hatchling. Harvest rare metal nuggets to help your dragon molt through growth stages, build nests to store your resources, and avoid death at all costs. As you grow, you will unlock a realistic flight ability and your fiery breath attack
  • Play as You Like | As a host-your-own game, server hosts can choose from a variety of settings to customize their island experience. They can adjust the resource density and regeneration rates, the day:night ratio, length of day, allowed races, and to allow up to 64 concurrent connections. They can also choose between three different PvP settings; open PvP, Racial PvP, and PvE. The number of lives the players have can be customized as well, from 1 to infinite, allowing for hard-core and perma-death servers.

Kickstarter Canceled After Dismal Two Weeks

Kickstarter Canceled After Dismal Two Weeks - Trials of Ascension: Exile News

Forged Chaos has posted on the Trials of Ascension KickStarter page that the fund raising initiative has been canceled. The project began on February 19th and to date had only raised $25,616 out of a hoped-for $600,000 to complete the game.

Posted Mar 04, 2015 by Suzie Ford

Phase Two KickStarter Begins

Phase Two KickStarter Begins - Trials of Ascension: Exile News

Forged Chaos has announced that the KickStarter campaign to fund the next stage of development has begun for Trials of Ascension. Last year, the team successfully completed its initial fund raising effort to bring a playable demo of ToA to the world. Having released the demo, Forged Chaos is ready to get working on the next phase.

Posted Feb 20, 2015 by Suzie Ford

This Game is in No Way Small

This Game is in No Way Small - Trials of Ascension: Exile News

This past weekend the crew behind Trials of Ascension did a live AMA where they covered a lot of information that hasn't previously been discussed. While the AMA was being streamed, it felt more like a developer play session that it did an AMA. The reason I say this is because the developers talked among themselves more than to the audience. But that's not a bad thing. As the discussion progressed they delved deeper into topics at hand, instead of providing simple short and concise answers.

Posted Dec 29, 2014 by Suzie Ford

Progress Video Released to Celebrate Successful Funding

Progress Video Released to Celebrate Successful Funding - Trials of Ascension: Exile News

Forged Chaos is celebrating the successful funding of Trials of Ascension by releasing a new video that shines the spotlight on all the things the team has been working on during the funding phase including the combat system, in-game item persistence and much more.

Posted Sep 23, 2014 by Suzie Ford

Combat Demo Video Released

Combat Demo Video Released - Trials of Ascension: Exile News

The Trials of Ascension team has sent word that it has posted a brand new video. In it, fans get a good look at the game via a combat demo utilizing what is called the "multi-motion action system". Developers also give fans an update on the progress being made in the technical demo being prepared.

Posted Jul 09, 2014 by Suzie Ford
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