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Sony Online Entertainment
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 03/22/05)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download | Retail Price:$25.99 | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

New Features & Fixes

Posted by Alexander Chopra on Apr 02, 2005  | Comments

New Features & Fixes -

Several new features and improvements to game play have been made to The Matrix Online. The new patch includes many updates including an in-game media player.

Read the full article below:

The MxO team is working hard to make improvements based on feedback we are getting from the community. If you haven't jacked-in recently, now is the time to take another look at The Matrix Online.

The latest patch version introduces several new features and improvements to the game like special beta tester clothing and an in-game media player. The largest new addition to The Matrix Online is the in-game media player
that allows users to play any file type supported by Windows Media Player, such as media streams, playlists, and local files.

Another large addition to this update will be the introduction of special beta tester clothing. This unique beta tester gear will be automatically deposited into the inventories of every former beta tester in the game. The clothing was specially designed by The Matrix Online Art Team, and is exclusive to former beta testers. Other changes included in this update are an increase in player inventory capacities, and the introduction of Organization vs. Organization PvP combat.

Version 7.3063

Fixes and Miscellaneous Changes:

. Interlock performance has been improved.
. Bug causing the client to hang while Coding has been fixed.
. Many mission bugs have been fixed.
. Sister Margaret has agreed to stop changing into a pigeon.
. Bug causing the client to hang after character creation has been fixed.

New Features:

. An in-game media player has been added. (Click Here)
. Character Inventories have been increased to 16 slots per page.
. Players can now adjust camera-control settings in the Options panel.

Abilities and Disciplines:

. Strafing movements are now affected by movement enhancement upgrades.

Artificial Intelligence:

. NPC AI has been adjusted to improve responsiveness to nearby players.

Camera and Controls:

. Camera reaction to nearby objects has been improved.
. Mouse Turn/Mouse Look toggle hotkey now works correctly.
. Typing /keyboard will now open or close the Keyboard Bindings panel.

Game-Balance Changes:

. NPC statistics have been adjusted for appropriate difficulty at high levels.
. Clothing items that gave overall Combat Tactics bonuses now have different bonuses.
. Ranged Tactics bonuses now only exist on shirts.
. Melee Tactics bonuses now only exist on pants.
. Items with reduced Tactics bonuses (Ranged or Melee) now have additional bonuses of a different type.
. Teleporting via Hardline no longer fully heals characters.
. Stun and Mez effects now include an Immunity timer.
. Stun effects now also cause damage.
. Mez effects now also reduce the target's Viral Resistance for the duration of the effect and immunity timers.
. Many Stun and Mez effects now have a reduced duration.

User Interface:

. Players can now block incoming AIM messages from users not on their buddy lists. (This doesn't affect in-game players or users with AIM accounts.)
. Font size for macro icons has been reduced.
. Tutorial UI and functionality has been polished.
. Loading Area screens have gotten some cosmetic work.
. Mouseover popups for hotbar items now display under the character info window to avoid blocking the combat view.
. Hardlines not on a player's known list now have the Synchronize option for adding the Hardline to the list.
. Chat UI no longer gets repositioned after Teleporting via Hardline.
. More "first use" pop ups have been added to explain game features.