Trending Games | World of Warcraft | Overwatch | Fallout 76 | Atlas

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,116 Users Online:0
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 07/31/06)  | Pub:MGame USA, Inc.
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Interview with June Lee

Posted by Dana Massey on Apr 18, 2006  | Comments

Interview with June Lee -

The Legend of Ares Lead Designer June Lee discusses MGame's new title with here today as we add it to our game list. You can learn about the key features of the game in our interview. What sets this game apart from all of the other MMORPGs currently on the market?

June Lee: One of the more unique qualities of the Legend of Ares is the warfare system. While there will still be the normal PvP encounters between players of opposing nations, there will also be a territorial warfare system implemented where players can participate to increase their nation’s size, honor, and abilities. Territorial wars will be organized events where players of both nations will have to sign up to participate. The ultimate goal of the T-wars is, as the name implies, to win areas of the map for each nation. Every area, once controlled, will bestow bonuses on the players of the winning side such as boosts to exp gain, money gain, attack power, and defensive ability. In addition to this, players of either side can also gain bonuses by increasing the number of enemies killed from their rival nation(honor points).

Another type of warfare available to our players will be guild wars. Guilds will be able to officially wage war against other guilds (regardless of their nations) and earn honor points that way. This system will even allow multiple guilds to ally together in their battles against rival guilds.

To read his full comments, click here.