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Incursions Notes Released - Big Crafting Changes Coming

Posted by Suzie Ford on Apr 05, 2016  | Comments

Incursions Notes Released - Big Crafting Changes Coming -

Ubisoft has released the official patch notes for the Incursions update for The Division. Along with the addition of group content called Incursions, players can expect some significant changes to the crafting system.


  • Added new level 31 and 32 High-End items Blueprints to Vendors
  • Removed Division Tech requirements from some level 31 High-End Blueprints

Increased costs for converting crafting materials and crafting High-End items:

  • 10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
  • 15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
  • 10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

Changed deconstruction yield of Standard (Green) and High-End (Gold) items:

  • Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
  • Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

Players will also find the following:

  • New features
    • Falcon Lost incursion
  • Gear sets
  • Player to player trading
  • Auto-acceptance of assignments
  • Dark Zone Supply Drops are now global events and will happen multiple times during the day
  • Gear score
  • Group Spectator Camera
  • New High-End Named Weapons

You can read the full update notes on The Division Reddit.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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