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Spellborn International
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 04/23/09)  | Pub:Frogster Interactive / Mindscape / Acclaim
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Studio Visit Part Three: Art

Posted by Jon Wood on May 24, 2007  | Comments

Studio Visit Part Three: Art -

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we present an article about the concept art and general artistic style of the upcoming MMORPG.

"Beauty is more than skin deep."

It's a cliché we've all heard once or twice in our lifetimes but when it comes to video games, for some people, the way it looks can make the difference between buying and enjoying a game, and leaving it on the shelf.

While visiting the studio for The Chronicles of Spellborn, I had the opportunity to sit down and talk to Romano Molenaar, one of the game's Concept Artists, about the overall style of the game, as well as the process that gets that look from concept to the screen.

When production began on The Chronicles of Spellborn, the thought was that they would try to create a photo-realistic world for their players to enjoy. This means that everything was supposed to look "real", from the characters, to the trees, to the architecture. Somewhere along the lines though, a decision was made that the look of the game didn't match the feel that the developers wanted their world to capture, and a new look was born, dubbed by the team to be the "Spellborn Style".

Read the whole report here.