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Spellborn International
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 04/23/09)  | Pub:Frogster Interactive / Mindscape / Acclaim
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Developer Chat Summary

Posted by Jon Wood on Dec 17, 2007  | Comments

Developer Chat Summary - The Chronicles of Spellborn -

Community Manager Laura Genender files this report, summarizing the points that were made by Chronicles of Spellborn developers when they stopped by our IRC for a developer chat on Sunday.

Our first question of the night was about body slots, part of TCoS’s innovative subclass system. Starting at level 5, players are allowed to choose a subclass. This subclass has its own skills, but it also has a unique feature called body slots. Players can purchase (yes, all body slots are purchasable) body slots that are unique to their subclass, which change character appearance and add abilities. For example, the Blood Warrior body slots are scars, which actually appear on your character. Most of these scars are self buffs with a beneficial and detrimental effect; one of the first scars Blood Warriors will receive is called Magic Repulsion and it raises magic resistances, but lowers melee resistances.

Today, Selachii talked a bit about the Ancestral Mage, the pet-class subclass. This is the only subclass that works with pets, and all of the body slot options give the Ancestral Mage different summons. These pets will have a variety of roles: some of them will be pure melee while others might heal, buff, or even debuff.

Each class will have between 10 and 15 body slots, though only one can be active during combat.

Read the whole summary here.