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Spellborn International
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 04/23/09)  | Pub:Frogster Interactive / Mindscape / Acclaim
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Dev Chat Follow-Up Q&A

Posted by Jon Wood on Jan 11, 2008  | Comments

Dev Chat Follow-Up Q&A - MMORPG.com

Back on December 17th, the team from The Chronicles of Spellborn stopped by MMORPG.com for a dev chat. Today, they answer the questions that they didn't have time to answer live in this special Q&A.

MMORPG.com:

Dyng-Johan asks: Will good healing skills affect damage output? if so, in what way?

Spellborn:

Most of our skills have multiple effects and some even have a turn-side when executed incorrectly. This also counts for the healing skills. There are just a few skills, which simply heal your target without improving or decreasing something else.

MMORPG.com:

scaphism asks: how is healing handled. Is it a targeted heal or an area of effect?

Spellborn:

There are multiple types of healing effects. Some well-known basics are direct healing, healing over time and taking life on hit. However, there are also AoE’s like poison gas clouds, which have a healing effect the first 5 seconds they’re inhaled, but turn into a deadly poison afterwards

Get all of the answers here.

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