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The Chronicles of Spellborn

Frogster Interactive / Mindscape / Acclaim | Official Site

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The Chronicles of Spellborn Articles

A Look at TCoS

MMORPG.com Chronicles of Spellborn Correspondent Cody Worth writes this look at some of the good and bad systems in Acclaim's new MMO.


New Launch Overview

MMORPG.com Chronicles of Spellborn Correspondent Patrick S. Marshall has written this post-launch update on The Chronicles of Spellborn, giving his opinions on what the game needs in order to continue to thrive as it sets to roll out in North America and the UK.


Age of Expansion Timeliine (536 AC to 593 AC)

The folks over at The Chronicles of Spellborn have updated their site with another in their timeline installments, letting players know some of the history surrounding the game wrold. today's timeline covers the years 536 AC to 593 AC.


Timeline Series Part Three

The folks at The Chronicles of Spellborn have released a new edition of their timeline series. This week's covers "The Awakening" (501 AC - 524 AC).


Timeline Series Part Two

The folks at The Chronicles of Speallborn have started a new series of features that will create a timeline for lore from the game. Today, we present Part Two: Death's Dream (Year 0 - 500).


Timeline Series Part One

The folks at The Chronicles of Speallborn have started a new series of features that will create a timeline for lore from the game. Today, we present part One: The Great Collapse (Year 0).


Gamedesign Journal: From Mind to Paper

Michael Wolf Visser, Lead Content Designer for The Chronicles of Spellborn has written a developer journal which uses the example of Quarterstone's Green District to explore the process of giving form to thoughts, and bringing ideas through to fruition during the design process.


Attributes

In this most recent article about The Chronicles of Spellborn, Managing Editor Jon Wood takes a look at the player attribute system.


Part Four: Races and Classes

Today, we publish the fourth in our series of features on The Chronicles of Spellborn. This time around, Jon Wood looks at the facts around the races and classes that will be available in the game.


Studio Visit Part Two: Sound

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we present an article about the use of sound in the game as Jon sat down with Sound Designer Matthew Florianz.


Part One: Introduction

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we kick off a series of articles from that trip with an introduction to TCoS and some of the innovative features that are promised from this upcoming MMORPG.


Trip Winner's Log

Samir ‘Ojisan’ Shamma won our November giveaway of a trip to Holland. Here is his log.


Music from Jesper Kyd

The famed composer working on The Chronicles of Spellborn lets us hear his music.