What have Virtual Realms been up to since the soft launch of Warhammer: Odyssey began in February? According to the latest announcement on Discord, the developers have been hard at work fixing bugs, and expanding on the content that is already there.
Kevin checked out the recent mobile MMO to launch this past month, Warhammer Odyssey. Billed as a true MMORPG on mobile, Kevin put this to the test to find out if it truly was more MMO than typical mobile fare.
Warhammer: Odyssey is just a couple short weeks out from its global soft launch, and the game will see its first patch bring some welcome changes, despite the team acknowledging that there's still quite a lot left to do.
In the echo chamber of repetitive, sleep-inducing, auto-play mobile games, Warhammer: Odyssey (W:O) takes a mild departure into the mobile realm as an authentic, traditional MMORPG experience. With success all but guaranteed, W:O stops short of one major victory, convincing PC MMORPG players that mobile is the genres savior.
Warhammer's mobile MMO, Warhammer Odyssey, is now available globally for both Android and iOS users.
With the start of the winter season James York, co-founder of Virtual Realms, is back to answer more questions about the upcoming Warhammer: Odyssey Mobile MMORPG. In this interview round we ask questions about character advancement, party/raid size and the state of the game.
Warhammer: Odyssey has been trucking along in development, and the team have unveiled a new video showcasing the character creation within the upcoming free-to-play MMORPG.
With everyone at home right now the team working on the upcoming Warhammer: Odyssey Mobile MMORPG have taken the time to answer another set of our interview questions. In round 3 of our developer interview James York, co-founder of Virtual Realms, answers further questions covering everything from from quests vs. grinding to the current state of development.