The Pantheon: Rise of the Fallen team introduced some class improvements for the coming pre-alpha and members of the art team detailed and showed off new models, animations, and armor fitting improvements.
A new $2.4 million investment round marks Pantheon: Rise of the Fallen for July. This month, the team also takes a deep dive into near death, death, and penalties.
Progress continues for Pantheon: Rise of the Fallen on the road to Alpha. The May progress shows significant network overhaul progress, animations, and infrastructure. There's also a new deep dive into creation of the Monk.
Pantheon: Rise of the Fallen's April Producer's Letter is out now, and there are new roadmap updates, including awaited progress on the network upgrades, an introduction to Techniques in the combat system, and more.
The January Producer's Letter and updates for Pantheon: Rise of the Fallen show progress as the team grows and progresses towards alpha.
As the year comes to an end, there's even more to reflect on from the Pantheon: Rise of the Fallen Dev team, and the latest developer round table video is now live and focused on the art of combat.
The December producers' letter for Pantheon: Rise of the Fallen is out, and they look back on everything that happened in 2021 and a look ahead to integrating these systems into new ones to come in the push towards alpha.
Pantheon: Rise of the Fallen will be getting major overhauls to combat, with related shifts in attributes, stats, class function and identity, difficulty and more. The November Producers' letter gives more detail into what had previously only been hinted at for technology and combat changes.
The October newsletter is out for Pantheon: Rise of the Fallen, and in it, the team outlines what's going on with the game, including the change to truly open world and an updated roadmap.
This month we're happy to report the return of the Pantheon newsletter, where Creative Director, Producer and Design Lead, Chris Perkins, and Producer and Director of Communications, Ben Dean, talk about their progress and what's to come in the upcoming in-development fantasy MMORPG.
Pantheon: Rise of the Fallen has continued their ongoing VIP developer roundtable discussions with a March conversation, covering lore with Lead Writer, Justin Gerhart. The roundtable kicked off with questions from the forums and moved on to VIP questions later in the show.
What does Alpha One mean when it comes to Pantheon: Rise of the Fallen? In the latest Producer's Letter, Ben Dean, Project Producer, addresses exactly that.
In the latest hour and a half roundtable stream, Pantheon: Rise of the Fallen's Game Designer David Beach sits down with Ben Walters to chat crafting and harvesting, and as always, they address some looming questions from the community.
The latest Pantheon: Rise of the Fallen developer roundtable on February 5th sat down with CEO Chris Rowan to talk about what's headed down the pipe for Pantheon and Visionary realms in 2021.
If you missed the latest Pantheon: Rise of the Fallen developer roundtable, you'll want to be sure you check it out on the official YouTube channel, as it has over an hour of information about the environment in Pantheon with Senior Environmental Artist Jimmy Lane.