Coming off a year full of milestones, Pantheon: Rise of the Fallen's sets the first of ongoing monthly pre-alpha sessions for the end of January.
Pantheon: Rise of the Fallen is celebrating what the producer of the MMO calls a "milestone month" in December, as the team looks ahead to 2023. The month saw not only the team pledge to do monthly pre-alphas next year, but also saw one of the first alpha livestreams without dev direction thanks to influencer CoggCarnage.
Pantheon Rise of the Fallen is looking back on 2022 while we're still in November, giving a retrospective on the year that still currently is. However, the team is looking at all they've done this year in a new video, as well as touching on the subject of pre-alpha.
Visionary Realms is laying out the present and future for Pantheon: Rise of the Fallen, as well as giving us a peek at November, and updating the roadmap to alpha in its latest newsletter round.
The Pantheon: Rise of the Fallen team introduced some class improvements for the coming pre-alpha and members of the art team detailed and showed off new models, animations, and armor fitting improvements.
A new $2.4 million investment round marks Pantheon: Rise of the Fallen for July. This month, the team also takes a deep dive into near death, death, and penalties.
Progress continues for Pantheon: Rise of the Fallen on the road to Alpha. The May progress shows significant network overhaul progress, animations, and infrastructure. There's also a new deep dive into creation of the Monk.
Pantheon: Rise of the Fallen's April Producer's Letter is out now, and there are new roadmap updates, including awaited progress on the network upgrades, an introduction to Techniques in the combat system, and more.
The January Producer's Letter and updates for Pantheon: Rise of the Fallen show progress as the team grows and progresses towards alpha.
As the year comes to an end, there's even more to reflect on from the Pantheon: Rise of the Fallen Dev team, and the latest developer round table video is now live and focused on the art of combat.
The December producers' letter for Pantheon: Rise of the Fallen is out, and they look back on everything that happened in 2021 and a look ahead to integrating these systems into new ones to come in the push towards alpha.
Pantheon: Rise of the Fallen will be getting major overhauls to combat, with related shifts in attributes, stats, class function and identity, difficulty and more. The November Producers' letter gives more detail into what had previously only been hinted at for technology and combat changes.
The October newsletter is out for Pantheon: Rise of the Fallen, and in it, the team outlines what's going on with the game, including the change to truly open world and an updated roadmap.
This month we're happy to report the return of the Pantheon newsletter, where Creative Director, Producer and Design Lead, Chris Perkins, and Producer and Director of Communications, Ben Dean, talk about their progress and what's to come in the upcoming in-development fantasy MMORPG.
Pantheon: Rise of the Fallen has continued their ongoing VIP developer roundtable discussions with a March conversation, covering lore with Lead Writer, Justin Gerhart. The roundtable kicked off with questions from the forums and moved on to VIP questions later in the show.