EVE Online's Uprising expansion brought a lot of in-game emphasis on its Faction Warfare system. The renewed focus brought with it new narrative, which CCP Games has detailed a bit in a recent blog post. The company also dove into the latest visual update, the redesign of hangars.
EVE Online's Faction Warfare revamp is meant to shake up PvP in low sec systems, giving players more reasons to undock and fly against their fellow capsuleers. And one even last week shows that CCP's changes might be working, producing some great player stories.
EVE Online has a player base that, probably more than most, keeps an active track of its concurrent player count. In an MMO where players are the content, it's rather important to have people to fly with, so it's no wonder the community is celebrating the highest peak concurrent player count in at least a year.
EVE Online's expansion, Uprising, has now officially been released, hitting New Eden and bringing fundamental changes to one of the MMO's game systems: faction warfare.
In the heart of every star system, there is, unsurprisingly, a star. This is as true in the virtual universe of EVE Online as it is in our own. Yesterday, one of those stars had a sudden surge of energy, causing devastating effects in the Turnur 1 system, the extent of which are still unknown.
With the Uprising expansion on the way, EVE Online will hold a special mass test event today to test new corporation and alliance emblems in the new Heraldry system on the way.
EVE Online's latest update this week, Empire Frontiers, brings some much needed changes to New Eden, as well as the infusion of new ships to earn and fly.