Swords of Legends Online is a weird MMO for Bradford. On one hand it is a beautiful world full of interesting locations and awe-inspiring lanscapes. However, the lack of a West Coast server, as well general absence of polish really sours the experience thus far in our review in progress.
Get ready for Swords of Legends Online's first raid, The Xuanjiu Jade Palace, arriving tomorrow. This morning, we have an exclusive for you all about the bosses you'll meet in the raid. Read on for more details.
Swords of Legends Online released officially in the West earlier this month, and the developers have already added the first of their post-launch content, bringing a summer event and its battle pass to the MMO.
Swords of Legends Online launched back on July 9th, and the team has been hard at work getting their first post launch content drop, including a new raid as well as the upcoming summer festival.
The MMO is dead. This is a mantra we hear constantly in the MMO-space, whether from community members thinking back to yesteryear or games media trying to find a unique angle to cover. However, Bradford argues that they aren't dead, in fact far from it, especially if this week is any indication.
Swords of Legends might have had a smooth EU launch last weekend, players on the other side of the pond had a less than stellar experience thanks to myriad issues with the North American server. Gameforge, the publisher of SOLO in the West, has promised to "continue to work diligently" to ensure that players are getting the best experience possible moving forward.
Swords of Legends Online's launch has not entirely gone smoothly as ongoing server problems have caused substantial performance and stability hitches. Swords of Legends Online (SOLO) was taken down multiple times for emergency maintenance over the past 24 hours as Gameforge continues to grapple with the underlying problems surrounding the issues.
Swords of Legends Online is launching today across the Gameforge client, Steam, and Epic Games Store. If you plan on diving in today, here's what you need to know.
Swords of Legends Online releases in the West tomorrow, and to give players a leg up the team at Gameforge has dropped some patch notes ahead of the launch in the morning.
Swords of Legends Online is two days away from releasing here in the West, and the team at Gameforge are celebrating with a launch trailer, showing some gameplay as well as cinematics within the SOLO world.
Swords of Legends Online is ramping up for its July 9th launch, and Gameforge is heading into launch week by answering Reddit's burning questions in an AMA on the official MMORPG subreddit.
In Swords of Legends Online (SOLO) there's more in store for you than high-flying kung-fu action. Gameforge has outlined 3 mini-games that will occupy your time when you're done defeating demons.
Despite the acronym, Swords of Legends Online is a social game, and the team at Gameforge is out to ensure players remember that.