If you've been following coverage of Tower of Fantasy, especially if you've read and watched our gameplay previews, then its clear that there is a lot to like about the game. But new game launches are not without issues and our RIP pulls back the curtain on them!
Robin has been eagerly looking forward to the launch of Diablo Immortal ever since she participated in the closed alpha last year. But how has it shaped up since then? Check out our review-in-progress of Blizzard's mobile ARPG.
Black Geyser: Couriers of Darkness has released after a stint in early access, bring an old-school CRPG to fans on PC. But how does it hold up thus far, and its adherence to the games of yesteryear more of a detriment? We take an early look in our review in progress.
In the ever-growing world of MMORPGs, Broken Ranks is a new take on a genre that has been around for a long time. From the top-down view with cursor-based movement to the turn based quick decision combat, Broken Ranks does a lot of things that aren't typical for the genre while doing a great job maintaining the MMO feel. Broken Ranks does a lot really well but definitely leaves a lot to be desired and only some of it has to do with the attempted innovations.
Total War: Warhammer III, by Creative Assembly, is out this week, and I have had the opportunity to play the game now for just over a week and a half. As a fan of the series since its inception, I was eager to check out what the third iteration had to offer. How does the experience hold up and does it improve on the foundations built by its predecessors?
Zenith: The Last City, a VR MMORPG, has been out a week, and Kevin has been leveling up as an Essence Mage Tank. While the release had server issues, RamenVR quickly moved to implement fixes. Now that the initial launch has somewhat settled. Is the game fun? Are there issues that could turn some players off? Read about what Kevin has noticed so far.
Garrick got started in Mortal Online 2 in the waning days of the beta and is pretty excited to try his hand at the full launch later today. Here are his initial thoughts from the experience in our first review-in-progress of Mortal Online 2.
It is official Riders Republic has launched, and Riders Ridge is full of racers, tricksters, and even a few dragons and unicorns. With a full review barreling down the mountain, this prelude will detail what Steven has liked so far, and what has been a nuisance.
Bradford is almost done with New World, hitting the late mid, early end-game content over the weekend. And while there is still a lot to do, one aspect of New World's design has solidified in his mind: its PvE questing experience sure is boring.