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Raph Koster Talks Differences Between Online Worlds And Metaverse In New Blog

Raph Koster of Playable Worlds dove a bit into the current discourse surrounding metaverses and online worlds, expounding up what the differences are between the two.


All Together Now - Promoting Group In MMOs

Niklas dives into the idea of grouping and how integral it is to online world design in MMOs, looking back on the genre's history, as well as some of the games that are defining its future.


Raph Koster Expands Upon Cloud-Native Mindset At Playable Worlds In Latest Riffs Blog

Last week in an interview, Playable Worlds' Raph Koster talked about the MMO his team is making and how it is planned to be "cloud-native." Expanding upon that further, Koster took to the Playable Worlds blog to explain how cloud-native is a mindset for the studio.


Playable Worlds Talks Building A Cloud-Native MMO In New Interview

In a new interview, Playable Worlds' Raph Koster and Eric Goldberg talk about the MMORPG their studio is building, specifically how they are working towards creating a "cloud-native" MMO for the future.


Raph Koster Talks Player Cynicism, Retention And Thinking Long-term In New Blog Post

Raph Koster from Playable Worlds is back with another Riffs by Raph, this time tackling the issues of player retention, building a relationship with players and touching on cynicism by MMO players.


Raph Koster Explores Social Play In MMOs In Latest Playable Worlds Blog Update

Raph Koster of Playable Worlds has taken to the game company's blog to talk game design, this time talking about the social networks and contstructs that make up MMO game design.


Raph Koster Lifts Veil A Smidge On MMO In Progress By Talking Player-Driven Economies

Raph Koster is sharing more insights on the Playable Worlds blog, this time talking about player-driven economies, and more importantly the social fabric that ties in-game - and real life - together. In the piece he briefly lifts the veil behind some of the design philosophy his team is working on with their upcoming MMO.


Raph Koster Proclaims: 'Yes, Worlds Can Feel Alive' - Teases Playable Worlds' Design Approach

Playable Worlds, an online gaming company helmed by legendary MMO Veteran Raph Koster, has been working towards an "outside the box" mentality when it comes to building a living online world. Playable Worlds was founded in 2018 and since raising 2.7 million in 2019, and curating a team of exceptional talent from multiple industries, hopes have been exceedingly high for what their development team will create.


Iron Conflict
Aug 25, 2021
Cinderstone Online
Aug 20, 2021
Starbase
Aug 19, 2021
Broken Ranks
Aug 18, 2021
New World
Sep 28, 2021
Destiny's Sword
Sep 30, 2021
Enlisted
Q3 2021
Elyon
Oct 20, 2021
Riders Republic
Oct 28, 2021