Zenith: The Last City, a VR MMORPG by RamenVR, had its second alpha at the end of July. After the first alpha, the developers have been busy adding features, content, fixes, and a few bugs. From cooking to zip lines, check out Kevin's thoughts on the second alpha phase and insights from Andy Tsen, Co-Founder/CEO of RamenVR.
Development continues on upcoming cross-platform VRMMO Zenith: the Last City, and developer Ramen VR has raised $10m in Series A funding after the closed alpha.
Zenith: The Last City is showing off a new way to interact with its NPCs today. Turns out, simply an act of waving will get their attention.
Back in May the Virtual Reality (VR) MMO Zenith: The Last City (Z:TLC) stated that they will be delaying their Alpha until July 10th. Recently, a new Alpha-Beta Timeline dropped pushing that second Alpha out a couple weeks until July 24th. The Alpha, if the schedule holds, will run until August 1st.
Zenith: The Last City, by developer RamenVR, had its first alpha test earlier this month. Even though this was a more traditional alpha, as a VR MMORPG inspired by JRPGs, was it fun to play? Does it have the potential to be a long-term home for VR players? Read on to check out Kevin's thoughts on the first alpha.
Zenith: The Last City, a VR MMO by developer RamenVR, is heading into Alpha next month. As one of only a few VR MMOs currently in development, Zenith may appeal to the fans of existing MMORPGs looking for a certain aesthetic. Kevin had the chance to ask Andy Tsen, Co-Founder/CEO, questions about the game to find out more.