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Indie MMO Spotlight: Alpha Troubles And Crypto Crashes

This week, Past Fate has Alpha troubles, Dual Universe gets a release date, and you won't be catching them all (or getting a refund) in Untamed Isles. There's plenty of other stuff going on as well, so let's quit wasting time and get started with this week's Indie MMO Spotlight.

Profane Roadmap Details New Working Systems, Updated Timelines, and Progress Towards Player Tests

The July roadmap update for Profane shows several significant developments, working systems, and more on the way to planned player testing, after some intense work this month.

Indie MMO Spotlight: Summer Events, Beta News, And Fishing!

This week, we found several summer events, one of my most anticipated titles gets some beta news, and fishing is still the most important feature for any MMO.

Profane 's Massive Whale-Like Creature Finally Has a Name, and The Team Needs Help Naming Some Crabs

The massive whale-like animal unveiled for Profane back in February now has an official name. The team is also asking for feedback and name suggestions on a new crab type creature.

Profane Previews Resources, Harvesting, and Gathering, and Competition Over Them in the Full-Loot Sandbox

The Profane team has a new preview concerning resources and gathering them, as well as their role in crafting, and their role in an open-world, full-loot sandbox.

Indie MMO Spotlight: Volunteers And FOMO

There's a lot to cover, so luckily it's an extended weekend for many of us - happy Canada Day and happy Fourth of July - but let's quit wasting time and get started with this week's Indie MMO Spotlight.

Some Design Peeks and Info at Weapons in Action Combat MMORPG Profane

The latest preview by the team making Profane covers weapons, their attributes, potential perks, design philosophy, and even plans for weapon switching.

 Profane Shows Work in Progress on Procedural Generation and Creating Semisus

The latest preview of work in progress design from the Profane team involves an updated look at procedural generation using Instant Terra to help shape Semisus' varied biomes.

Profane Has Updated Their Roadmap for May and Things are Shaping Up!

Profane has made some great strides over the past several months. According to the latest Roadmap, a lot of the core features have been put together and integrated into the game, but it still seems like there is a lot left to go.

What You Can Expect from Profane's First Combat and Movement  Tests, and How to Apply

The Profane team has released details on what to expect from several combat tests in the coming weeks, including how you can apply to take part.

Profane Details the Portinus, Shows off New Screenshots and Says Combat Testing is 'Close'

This week, the Profane team has teased with new work in progress gameplay footage and announced that a first combat test with community involvement is "close". There's also a recent extensive preview of the freedom loving, lively Portinus people.

Indie MMO Spotlight: Fishing For News

Each week, we scour the internet for all things indie MMO-related so you don't have to. This week, there are multiple tests going on, some cheaters got banned, and I finally remembered to check in on Ethyrial: Echoes of Yore. But hey, you can read all about that and more in the segments below, so let's quit wasting time and get started with this week's Indie MMO Spotlight.

Preview Forest Music and See April Roadmap Updates With New Profane Development Updates

The Profane team ahs a roadmap update for April, and a recent preview of forest music gives a behind the scenes peek at audio design.

Profane Devs Preview a Forest-Dwelling Challenging New Mount to Tame

The Profane dev team is showing off a concept for a new mount they're planning for the game. The Alyacaw has a sharp beak, a warning presence, but watch out for its pounce.

Profane Community Update Introduces More on Player Cities and Settlements

Player settlements and cities get the spotlight in the latest Profane community update. With new concept art, learn more about how you'll protect your buildings, establish your guild land holdings, and ways to support production and protection.